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MAGES Institute of Excellence - About Us

Certificate in Mathematics and Physics for Games

Students aspiring to improve their mathematics and physics knowledge for game design are also welcomed to take this certificate program. This certificate will cover these topics: Basic Mechanics, Basic Calculus, Differential Equations and Basic Mathematical Modelling.

Course Details

Awarded By : MAGES Institute of Excellence
Type : Full Time/Part Time
Duration : 4 months / 90 hours (Full Time/Part Time)
Programme Layout : Full Time – 5 days a week and 3 hours a day
Part Time – 3 days a week and 3 hours a day for Lecture classes

Program Highlights

Curriculum

  • Computer games have become more sophisticated as they attempt to emulate reality more accurately. In presenting this module, the objective is to build simple mathematical models that describe the behavior of real-life situations and the basic laws of mechanics which form the basis of mathematical modeling. Physics is a vast field of science that covers many different, but related subjects. The subject most applicable to realistic game development is the subject of Mechanics. As a consequence, programmers need to be trained in Physics and Mathematics.
  • This certification course is designed as a preparatory course for our Advanced Diploma in Game Design students who are applying to the Abertay University, Scotland, UK.

Intended Learning Outcomes

  • Basic Mechanics
  • Basic Calculus
  • Differential Equations
  • Basic Mathematical Modelling

Portfolio Development

Portfolio Development Students are guided to build their portfolio to increase their chances of employability upon graduation

Methods of Assessment

Each module will be assessed through a combination of assignment, progression test, attendance and project work.

Graduation Criteria

In order to file for a graduation certificate, the student must have completed and passed all the modules of the course.

  • Entry Requirements

    Intake Consideration

    General Interest

    Applicants must have a passion for creation, a love of media and entertainment, and willingness to strive for good results.

    Age

    17 years old (based on date of birth) at point of start class

    Academic Qualifications for Certificate Intake

    Local Students

    • GCE ‘A’ Level or
    • Diploma in Games Design graduates of MAGES
    • For students who have other similar qualifications as MAGES, Diploma in Games Design, MAGES may allow students to have direct entry into the Advanced Diploma or may require students to study some modules from the Diploma before gaining entry into Advanced Diploma
    • Diploma in IT and Gaming programmes related study / Higher NITEC (IT and Gaming programmes related study
    • English Proficiency

      • GCE ‘O’ Level English grade D7 required for IT and Gaming programmes related courses or
      • Other Programmes require a minimum of C6 English Grade

    International Students

    Applicants should have passed a minimum of 12 years senior high school education with proof of pass in English. Student has to pass all subjects with the required averaged score of 65%

    • English Proficiency

      • For all students who have not studied English up to senior high level would need to have completed IELTS 5.5 or Other equivalent qualifications where the medium of instruction is English or
      • Student may attend additional English classes and pass at the equivalent of upper Intermediate level (if student does not meet any of the above English requirements) or
      • Pass interview with the Academic Director and assessment by Academic Board (if student does not meet the above English requirement)

I have learned some important knowledge before creating a game.

Mike's testimonial for Certificate in Mathematics and Physics for Games at MAGES

Mike

The class is small so the lecturer can give more attention to each of the student.

Alan's testimonial for Certificate in Mathematics and Physics for Games at MAGES

Alan