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MAGES Institute of Excellence - About Us

Professional Certificate in Concept Art for Games and Films

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The Professional Certificate in Concept Art aims to train students to work in professional studios by providing them with the right environment, practices and attitudes suitable to professional set ups. Concept art course modules cover topics like composition, perspective, environment design, character design, creature design and more.

The programme emphasizes on the mastery of traditional, technical, creative and conceptual abilities in all aspects of the concept development process. With extensive coverage of game concept art and film concept art - students are introduced to various roles that can be pursued in the game / film production process.

Course Intake Dates: TBA

Programme Highlights

Industry Project
  • Industry project to give hands on experience and application of the knowledge acquired during the course.

Modules
In depth coverage of the subject through 4 modules that includes Final project.

Methods of Assessment
Each module will be assessed through a combination of assignment, attendance and project work.

Student Artwork



Course Modules

CON201

Foundation of Character Design

CON201: Foundation of Character Design

Students will learn techniques in digital concept art for designing interesting and memorable character concept. This module covers fundamental ideas behind character design through the creation of unique thumbnails and rough studies. It also covers basics such as unique Character studies, construction and anatomy, costuming, posing, Realistic Textures and lighting techniques.

CON202

Creature Design

CON202: Creature Design

This module covers fundamental ideas behind creature design through the creation of unique thumbnails and rough studies. Students will learn techniques in digital concept art for designing interesting and memorable creature concept. It also covers basics such as unique Creature studies, construction and anatomy, posing, Realistic Textures and lighting techniques.

CON203

Environment Design

CON203: Environment Design

Developing environments for the entertainment industry is one of the cornerstones of the concept artist's work. The students are trained to apply the fundamentals of composition and perspective in creating environment. Students will learn to develop themes and styles specific to different genres. Topics covered include cartoon, realism, hyper-realism styles for games and film.

CON204

Project

CON204: Project

This module guides students through the final stages of creating a portfolio that is geared towards creating illustrations for games and films. Interviewing and presentation techniques will be introduced, along with strategies for developing an effective self-promotional campaign.

Featured Tutorials

For the full tutorial, visit our YouTube channel at MAGES Learning Hub

Our Faculty

MAGES Faculty -Lu Dongjun

Dongjun Lu

Previous Art Director, Zealot Digital
MAGES Faculty - Zaki Bin Ragman

Mohd Zaki Bin Ragman

Previous Animation Director,Scrawl Studios
MAGES Faculty - Kobe Sek

Sek Yong Kai, Kobe

Associate Art Director, Ubisoft Singapore