With more than 6 years of industry experience, Dongjun brings immense talent, skill and passion to the classroom. Previously an Art Director, he has worked on many famous games such as King of Avalon, Toukiden & AION Legion amongst many others. Dong Jun holds a Bachelor in Mechanical Design, Nanyang Technological University, Singapore. Now with more than 5 years of teaching experience, he guides MAGES students to new levels of creative excellence.
Master of Arts (Department of Visual Arts), Savannah College of Art and Design, US (Georgia)
Mr. Rajesh is working in the education, animation and digital design field for the past 16 years, with more than five years of educational experience with film and creative media schools. As a lead lecturer in US institutes, Rajesh has successfully trained students for employment in animation and creative arts industry for companies such as Electronic Arts, Bungie Studios and Gulfstream Aerospace. Some institutions he has lectured in include, Career Education Corporation in Orlando, Florida and Brown College in Minneapolis, USA.
Unity Certified Developer, Master Degree in Computer Science, University of Yangon, Myanmar
Nanda has a remarkable experience in the IT industry and the education industry specially in the field of 3D Graphic Animation, Game Programming and Game Development & Design. Nanda is a Unity Certified Developer, in addition to having certification from Microsoft and Oracle. Nanda has working experience in United States, India and Singapore. With his excellent communication and interpersonal skills he proves to be a truly commendable and valuable lecturer for MAGES.
Associate of Arts in Illustration, Academy of Art University, California
Jimmy has worked as an art director, freelancer for various names in the industry for the past twelve years. Some of his clients works include Mitsubishi, Ministry of Transport, Singtel, Singpost, Fancl, HSA, Singapore Gamer’s Association and many others. Jimmy has also created illustrations and concept art work for companies such as Dungeons and Dragons, Envisage Reality, Nexgen Entertainment and card game Tactics Anthem.
David has a about 18 years of experience with companies like Zealot Digital, Digital Perception studios, Ksatria Gameworks etc. Some of his work includes development of tools and components for proprietary game engine, development of ZD engine 2.0, game programming, Xbox 1tech demo graphics programming. He has also conducted various seminars on 3D Arts, involved in 3D animation for companies like Chevron and immensely contributed in nex-gen kjAPI Game Engine Development.
Bachelor of Fine Arts in Digital Animation, Nanyang Technological University, Singapore
Diploma in Advanced Studies in Character Animation, Animation Mentor, Berkeley, California
Kader is an expert conceptualizer and a strategist. He is associated with companies like Sunwoo and Grid Synergy since 2013. His clients include SingTel, ST Engineering, Internal etc. He has been in the industry for the past thirteen years, working on Concepts, Art Direction, Fabrication & Project Costing etc.
B.A Honours in Computer Science, University of Toronto, Canada
With over 25 years of working experience, in companies such as ICONIX International and Delcan Corporation in Toronto, Canada. Thomas has played a key role in developing the Automatic Fare Collection System for the Taiwan High Speed Rail in Taipei. His significant experience in the IT industry enriches both his industrial training and his academic teaching. He has teaching experience in subjects like Games Programming at various Singaporean institutions.
Mr. Khan has experience working in one of the biggest Internation Game Studios, Ubisoft publishing AAA game titles. Currently a Senior 3D Modeller for Ubisoft, he specializes in creating high quality assets for game specialties: Skilled in 3d modeling, UV, texturing, 3d Digital sculpting, Character Illustrations, Game Pipeline Integration and Next Gen Game Pipelines. Khan started his journey with a Diploma in 3D Digital Design & Visual Effects from 3D Sense. He has worked on games like – Ghost Recon Online, Ghost Recon Phantom, Assassins Creed Origins and the latest, Skulls & Bones.
Bachelor of Science ( Computer Science), Alagappa University, Tamil Nadu,India.
Manuj is a technology and management generalist, he is a Graduate in Game Development using the Game Engine, Unity. Manuj has considerable experience in Virtual Reality, having developed games on Oculus Rift, Leap motion and Cardboard e-learning apps which are marketed in United Kingdom and other countries. He brings with him more than a decade of industry experience.
B.A Honours in Illustration, University of The West of England, UK
Regine’s experience spans from East to West, she has worked as an art director in creative agencies, collaborating with a wide variety of clients in various industries to design and conceptualize various projects ranging from advertising, corporate communication and brand management. Graduating with honors in Bachelor of Illustration from the University of The West of England, UK. Regine is an art adventurer with a strong background in graphic design and illustration.
Diploma in Electrical and Electronics Engineering, Singapore Polytechnic
M.B.A, International Business, Arcadia University, Pennsylvania
Dominic is a veteran game designer with more than 10 years of experience under his belt. He has worked with international studios and appeared on national tabloid for his design exploits. He also launched the first ever successful tabletop gaming Kickstarter in the country, and is still active today with a pipeline of multiple projects.
Zaki brings with him more than 18 years of experience in various creative industries, from illustration to animation. Zaki has been a valuable addition to various companies such as Scrawl Studios and Chip & Toons taking up the responsibility of Animation Director in both places. In addition to his illustrious career, Zaki has also been published 5 times - with his latest comic, Badang, being a historical comic based on the Second World War in Singapore. Zaki completed his formal education with MAGES Institute of Excellence, graduating with a Diploma in Entertainment Design.
Kobe Sek is a concept artist, modeler and Associate Art Director working at Ubisoft Singapore.He has worked on numerous projects for Ubisoft, with some of his notable pieces manifesting themselves in the Assassin's Creed series, where his specialization lies in concept art, character design, environment design and digital illustration. Kobe received his Diploma in Digital Animation from The One Academy of Communication Design, Malaysia.
Kerwin Atienza is a Senior Artist at UBISOFT has 9+ years of solid experience concentrated in Game Development. He has shipped 21 games in his career, 2 of which have won "Game of the Year", and 7 of them are Triple-A titles.He graduated with honors (Cumlaude) in his Bachelor's of Arts Degree in Multimedia Arts at Asia Pacific College, Phillipines.
Yee Suk Yi is a Graphic Designer with 6 years of experience in digital design and corporate branding. This includes user interface (UI) design, infographic design, and managing social media channels. She is also the author of several articles for a luxury lifestyle website. Suk Yi graduated with a Bachelor of Arts, Honours Programme in Graphics Design, from Lasalle College of Arts, Singapore.
Luther Chan has more than 10 years of experience in the Game Industry. His strength is in Game Development and Emerging Technologies. He is the Founder of Explosive Barrel an independent game development studio that focuses on creating high quality games and we have been doing so for over 10 years. In addition to creating our own games, they also create games for websites and brands. His previous clients include Ubisoft, Coke, Cheetos, E4, NHS and Air France-KLM. Luther graduated with a Bachelor of Computing (Communications and Media), from the National University of Singapore.
Jerome graduated with a Bachelor of Fine Arts in Digital Animation, from Nanyang Technological University. His directorial debut, Hooked (2010), made official selection in Singapore TBS Digicon 6. He has since directed and produced under various companies for clients such as HDB, Singapore Prisons, People’s Association, Aviva and Google. He now serves as the resident producer and director in Pharaoh Entertainment.
As the lecturer of Animation and Motion Graphics at MAGES, Rakesh brings with him a plethora of experiences. As an immensely creative artist, he has extended his animation, 3D modelling and VFX expertise into building Virtual Reality Environments and Experiences. Rakesh has been working in the education field for the past 7 years with various film and creative media schools. Rakesh has successfully trained students for employment in animation and the creative technology industry. He completed his Advanced Diploma in Animation from MAGES Institute of Excellence, Singapore.