IMDA Grant

Professional Certificate
in 3D Concepting
for Production

Programme Highlights

Modules

The modules ensure in-dept coverage of the subject through 3 modules, including the final project.

Methods of Assessment

Each module is assessed through a combination of assignment, attendance and project work.

Industry Project

This project gives students hands-on experience and tests the application of knowledge learnt during the course.

STUDENT ARTWORK

Course Modules

1

Digital Character Design

Digital Character Design

TCP201: Digital Character Design

Students will learn techniques in digital concept art for designing interesting and memorable 3D Character concept. The module teaches the students fundamentals of developing solid character concept and Create efficient topology for characters. Learn numerous techniques for texturing, posing and baking and create a production ready character from start to finish.

2

Creature Design Unleashed

Creature Design Unleashed

TCP202: Creature Design Unleashed

Students will learn to create and texture highly-detailed Creature models as well as armor and other accessories. Students will learn about various ways in which a 3D creature can be produced, from a block out to the now ubiquitous digital sculpting techniques. Students will create a production ready creature from start to finish.

3

Project

Project

TCP203: Project

This module guides students through the final stages of creating a portfolio that is geared towards creating 3D Concepts for games and films. Presentation techniques will be introduced, along with strategies for developing an effective self-promotional campaign.

Our Faculty

Rajesh Chakravarthy

ACADEMIC DIRECTOR at MAGES Institute of Excellence
Master of Arts (Department of Visual Arts), Savannah College of Art and Design, USA

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Rajesh Chakravarthy

ACADEMIC DIRECTOR at MAGES Institute of Excellence
Master of Arts (Department of Visual Arts), Savannah College of Art and Design, USA

Mr. Rajesh is working in the education, animation and digital design field for the past 16 years, with more than five years of educational experience with film and creative media schools. As a lead lecturer in US institutes, Rajesh has successfully trained students for employment in animation and creative arts industry for companies such as Electronic Arts, Bungie Studios and Gulfstream Aerospace. Some institutions he has lectured in include, Career Education Corporation in Orlando, Florida and Brown College in Minneapolis, USA.

Md. Hussain Khan

Lead Artist, IGG
Diploma in 3D Digital Design & Visual Effects from 3D Sense.

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Md. Hussain Khan

Lead Artist, IGG
Diploma in 3D Digital Design & Visual Effects from 3D Sense.

Mr. Khan has experience working in one of the biggest Internation Game Studios, Ubisoft publishing AAA game titles. Currently a Lead Artist at IGG, he specializes in creating high quality assets for game specialties: Skilled in 3d modeling, UV, texturing, 3d Digital sculpting, Character Illustrations, Game Pipeline Integration and Next Gen Game Pipelines. Khan started his journey with a Diploma in 3D Digital Design & Visual Effects from 3D Sense. He has worked on games like – Ghost Recon Online, Ghost Recon Phantom, Assassins Creed Origins and the latest, Skulls & Bones.

Kerwin A. Atienza

Senior Artist, Ubisoft Singapore
Bachelors of Arts Degree in Multimedia Arts, Asia Pacific College, Phillipines.

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Kerwin A. Atienza

Senior Artist, Ubisoft Singapore
Bachelors of Arts Degree in Multimedia Arts, Asia Pacific College, Phillipines.

Kerwin Atienza is a Senior Artist at UBISOFT has 9+ years of solid experience concentrated in Game Development. He has shipped 21 games in his career, 2 of which have won “Game of the Year”, and 7 of them are Triple-A titles.He graduated with honors (Cumlaude) in his Bachelor’s of Arts Degree in Multimedia Arts at Asia Pacific College, Phillipines.

  • Admissions
  • Entry Requirements
  • Programme Fees
Duration:3 Months (Full Time)
4 Months (Part Time)
Programme Layout:Full Time – 5 days a week and 3 hours a day
Part Time – 3 days a week and 3 hours a day for Lecture classes
Student to Lecturer Ratio:International Students can only opt for Full Time programmes
Note:12:1
Medium of Instruction:Lectures & Practical (Hands on Application)
Language of Instruction:English
Mode of Assessment:Project Based Assessment for All Modules
Graduation Criteria:In order to file for a graduation certificate, the student must have completed and passed all the modules of the course.
1. General Interest

Applicants must have a passion for creation, a love of media and entertainment, and willingness to strive for good results.

2. Age

16 years old (based on date of birth) by the date that classes start.

3. Academic Qualifications
Local Students

GCE ‘A’ Level or

3 GCE ‘O’ Level passes or Certificate or NITEC in related subject

International Students

The entrance requirements differ from country to country but in general applicants must have satisfactorily completed 12 years of senior high school education or equivalent.

For further information, please email us at enquiry@mages.edu.sg.

4. English Proficiency
Local Students

GCE ‘O’ Level English

English grade of C6 required for IT and Gaming programmes related courses.

Pass interview with the Academic Director and assessment by Academic Board (if student does not meet the above English requirements).

International Students

IELTS 5.5 or more

Other equivalent qualifications where the medium of instruction is English

Student may attend additional English classes and pass at the equivalent of upper intermediate level (if student does not meet any of the above English requirements).

Fees Breakdown
PROFESSIONAL CERTIFICATE IN 3D CONCEPTING FOR PRODUCTION
Total Payable(S$)
(Singaporeans & PR)
Total Payable(S$)
(International Students)
Course Fee6,8506,850
Admission Fee3838
FPS Insurance100100
Medical Insurance Fee150150
Student Pass Application0250
(A) Total Course Fees Payable7,1387,388
Total Fees Payable [Inclusive of 7% GST]7,637.667,905.16

**Funding of up to 90% of course fees (excluding GST) capped at $ 3,000 per course
        IMPORTANT: IMDA Grant application will close 5 days after course commencement.

 Miscellaneous Fees*

Purpose of FeeAmount (S$) and When Payable
Course Transfer Fees$100 ($107 [Inclusive of 7% GST])
5% – Overdue for 1 week
Late Payment Fees (Exclusive of 7% GST)6% – Overdue for 2 weeks
9% – Overdue for 3 weeks
10% – Overdue for 4 weeks
Replacement of lost Course Material$50.00 ($53.50 (Per Module) [Inclusive of 7% GST])
Replacement of Student ID$30 ($32.10 [Inclusive of 7% GST])
Re-Taking Examinations$500 ($535 [Inclusive of 7% GST])
Re-module (Exclusive of 7% GST)(Total Course Fees * Module Credits) /
Total Programme Credits
Review of grade per module/unit$50 ($53.50 [Inclusive of 7% GST])
Late Re-enrolment fee per module/unit$50 ($53.50 [Inclusive of 7% GST])
Admin fee for every cancellation/change of module/unit$50 ($53.50 [Inclusive of 7% GST])
Deferment fee per module/unit$50 ($53.50 [Inclusive of 7% GST])
Admin fee for the lost library item$20 ($21.40 [Inclusive of 7% GST])
Convenience Fee for using Credit Card3% based on amount payable
Banker’s Guarantee (if applicable)Bond AmountFee Payable (Inclusive GST)
1000$400 ($428 [Inclusive of 7% GST])
1500$400 ($428 [Inclusive of 7% GST])
3000$400 ($428 [Inclusive of 7% GST])
5000$600 ($642 [Inclusive of 7% GST])

Payment Notes

  • Eligibility for IMDA Grant**
    • Full-time Media Professionals, Full-time Media Freelancers, and Fresh Media Graduates
    • Only Singaporeans or PR – 18 years old and above may apply.
  • The Total Course Fees Payable (A) is fully protected as required by EduTrust FPS
  • MAGES Institute of Excellence has adopted the Insurance Scheme
    • Account Name: MAGES INSTITUTE OF EXCELLENCE PTE LTD
    • Account Number: 106-902634-2
Student Testimonials

Student Testimonials

Fang Yang, 3D Modeling Student

The course far exceeded my expectations. I have not seen any other course that covers such an extensive area. This would be one of the best places to come for 3D Character Development.

Student Testimonials
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