Diploma in Entertainment Design

 

  • Learn the three fundamental areas of Concept Art – Character, Creature Environment.
  • Learn Pre-production skills for all three industries: Film, Games & Animation.
  • Experience the studio environment while working on actual concept art based on an art brief.

 

 

STUDENT ARTWORK

Course Modules

1

Art Fundamentals

Art Fundamentals

DED101: Art Fundamentals

This module focuses on representation of three-dimensional forms in two- dimensional space. Focus on drawing one-, two-, and three-point linear perspective systems from observation and imagination. Students will also consider the structure and proportion of the human figure, towards the goal of creating character designs and short-hand gestures suitable for animation.

2

2D Visual Asset Development

2D Visual Asset Development

DED102: 2D Visual Asset Development

The module will concentrate on creating 2D graphics for Games. Students will be taught different file formats, compression and their uses for the different game platforms and engines. Students create digital artefacts for a variety of outcomes, including concept and pixel art, sprite creation and other digital native formats utilized in the production of video game development.

3

Character Design Studio

Character Design Studio

DED103: Character Design Studio

Students will attempt to create their character designs with detailed focus, using logic combined with aesthetics, to create a believable design that can be used in the game, animation or film industry. Students will hone their digital painting skills by using painting techniques, various methods such as custom shapes, custom brushes etc, to finish and polish up their character design.

4

Environment Design Studio

Environment Design Studio

DED104: Environment Design Studio

Developing environments for the entertainment industry is one of the cornerstones of the concept artist’s work. The students are trained to apply the fundamentals of composition and perspective in creating environment. Students will learn to develop themes and styles specific to different genres. Topics covered include cartoon, realism.

5

Creature Design Unleashed

Creature Design Unleashed

DED105: Creature Design Unleashed

IStudents will learn techniques in digital concept art for designing interesting and memorable creature concept. This module covers fundamental ideas behind creature design through the creation of unique thumbnails and rough studies.

6

DED106 Digital Sculpting for Artists

DED106 Digital Sculpting for Artists

DED106: Digital Sculpting for Artists

This module focuses on the creation of complex organic 3D character models, 2-D and 3-D textures for use in Entertainment Design. Students will discover surface texturing to give a realistic clay look. Techniques for cutting and building surfaces to create both rigid and soft surfaces will be provided. Students will texture surfaces using photographic references and hand painting in software.

Career Opportunities

  • Career OpportunitiesCareer OpportunitiesConcept Artist

Concept Artist

Role of a Concept Artist is to generate visual reference for an object (like weapons, armor and vehicles) or being (like a character or creature) OR Environment that does not yet exist. This includes, but is not limited to film production, animation and video game production. A concept artist may be required for nothing more than preliminary artwork, or may be required to be part of the creative team till the project reaches fruition. Concept artists are an enigma in the art world.

  • Feature Animation
  • Feature Films
  • Industrial Design Studios
  • Television
  • Theme Parks
  • Toys
  • Video Games

Our Faculty

Rajesh Chakravarthy

ACADEMIC DIRECTOR at MAGES Institute of Excellence
Master of Arts (Department of Visual Arts), Savannah College of Art and Design, USA

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Rajesh Chakravarthy

ACADEMIC DIRECTOR at MAGES Institute of Excellence
Master of Arts (Department of Visual Arts), Savannah College of Art and Design, USA

Mr. Rajesh is working in the education, animation and digital design field for the past 16 years, with more than five years of educational experience with film and creative media schools. As a lead lecturer in US institutes, Rajesh has successfully trained students for employment in animation and creative arts industry for companies such as Electronic Arts, Bungie Studios and Gulfstream Aerospace. Some institutions he has lectured in include, Career Education Corporation in Orlando, Florida and Brown College in Minneapolis, USA.

Md. Hussain Khan

Lead Artist, IGG
Diploma in 3D Digital Design & Visual Effects from 3D Sense.

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Md. Hussain Khan

Lead Artist, IGG
Diploma in 3D Digital Design & Visual Effects from 3D Sense.

Mr. Khan has experience working in one of the biggest Internation Game Studios, Ubisoft publishing AAA game titles. Currently a Lead Artist at IGG, he specializes in creating high quality assets for game specialties: Skilled in 3d modeling, UV, texturing, 3d Digital sculpting, Character Illustrations, Game Pipeline Integration and Next Gen Game Pipelines. Khan started his journey with a Diploma in 3D Digital Design & Visual Effects from 3D Sense. He has worked on games like – Ghost Recon Online, Ghost Recon Phantom, Assassins Creed Origins and the latest, Skulls & Bones.

Regine Yong

Creative Design Lecturer at MAGES Institute of Excellence
B.A Honours in Illustration, University of The West of England, UK

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Yong Lee Chin, Regine

Creative Design Lecturer at MAGES Institute of Excellence
B.A Honours in Illustration, University of The West of England, UK

Regine’s experience spans from East to West, she has worked as an art director in creative agencies, collaborating with a wide variety of clients in various industries to design and conceptualize various projects ranging from advertising, corporate communication and brand management. Graduating with honors in Bachelor of Illustration from the University of The West of England, UK. Regine is an art adventurer with a strong background in graphic design and illustration.

Mohd Zaki Bin Ragman

Assistant Lecturer at MAGES Institute of Excellence
Diploma in Entertainment Design, MAGES Institute of Excellence

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Mohd Zaki Bin Ragman

Assistant Lecturer at MAGES Institute of Excellence
Diploma in Entertainment Design, MAGES Institute of Excellence

Zaki brings with him more than 18 years of experience in various creative industries, from illustration to animation. Zaki has been a valuable addition to various companies such as Scrawl Studios and Chip & Toons taking up the responsibility of Animation Director in both places. In addition to his illustrious career, Zaki has also been published 5 times – with his latest comic, Badang, being a historical comic based on the Second World War in Singapore. Zaki completed his formal education with MAGES Institute of Excellence, graduating with a Diploma in Entertainment Design.

Rakesh Shrinivas Gowda

Lecturer at MAGES Institute of Excellence
Advanced Diploma in Animation, MAGES Institute of Excellence, Singapore

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Rakesh Shrinivas Gowda

Lecturer at MAGES Institute of Excellence
Advanced Diploma in Animation, MAGES Institute of Excellence, Singapore

As the lecturer of Animation and Motion Graphics at MAGES, Rakesh brings with him a plethora of experiences. As an immensely creative artist, he has extended his animation, 3D modelling and VFX expertise into building Virtual Reality Environments and Experiences. Rakesh has been working in the education field for the past 7 years with various film and creative media schools. Rakesh has successfully trained students for employment in animation and the creative technology industry. He completed his Advanced Diploma in Animation from MAGES Institute of Excellence, Singapore.

Kerwin A. Atienza

Senior Artist, Ubisoft Singapore
Bachelors of Arts Degree in Multimedia Arts, Asia Pacific College, Phillipines.

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Kerwin A. Atienza

Senior Artist, Ubisoft Singapore
Bachelors of Arts Degree in Multimedia Arts, Asia Pacific College, Phillipines.

Kerwin Atienza is a Senior Artist at UBISOFT has 9+ years of solid experience concentrated in Game Development. He has shipped 21 games in his career, 2 of which have won “Game of the Year”, and 7 of them are Triple-A titles.He graduated with honors (Cumlaude) in his Bachelor’s of Arts Degree in Multimedia Arts at Asia Pacific College, Phillipines.

Kok Joon Wen, Julian

Bachelor of Fine Arts (Honours) in Animation,
University of Wolverhampton, UK

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Kok Joon Wen, Julian

Bachelor of Fine Arts (Honours) in Animation,
University of Wolverhampton, UK

Julian has over 10 years of experience as a concept artist and illustrator in the Entertainment Industry. As Senior Concept Artist/Art Lead for games, he Worked closely with Product Lead to develop high quality visuals guide for new IP. Lead critiques on the execution of Characters/Environments as well as Managed a team of 2D, 3D, FX and UI artist on project and created art bible to help increase visual fidelity.

Dominic Woon

Bachelor of Fine Arts in Digital Animation,
Nanyang Technological University, Singapore

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Dominic Woon

Bachelor of Fine Arts in Digital Animation,
Nanyang Technological University, Singapore

Dominic is a Concept Designer/ Illustrator with 5 years of experience in conceptualising, designing and storyboarding. He heads his company Pen and Paper Studios with the intention of creating quality artworks that communicate as well as entertain. Some of Dominic’s clients include Grey Group, Shooting Gallery Asia, Tiny Island and MM2 Entertainment. Having worked with global and regional innovation managers for clients like Fonterra and Uber. Dominic has visualised new product concepts that could define the future. He has also storyboarded for SG50’sìTheatre of Dreams in the Future of Us exhibition as well as created visuals for the 2016 Health Promotion Board’s Chinese New Year animation. A supporter of community initiatives, Dominic works with Bold At Work – an innovative educational centre, to build resilience amongst youth by imparting design thinking skills. He has also partnered Presence Pictures, and created a curriculum for secondary schools which supports children learning to draw and encourages the development of spatial awareness.

  • Admissions
  • Entry Requirements
  • Programme Fees
Duration:11 Months (Full Time & Part Time)
Programme Layout:Full Time – 5 days a week and 3 hours a day
Part Time – 3 days a week and 3 hours a day
Note:International Students can only opt for Full Time programmes
Student to Lecturer Ratio:12:1
Medium of Instruction:Lectures & Practical (Hands on Application)
Language of Instruction:English
Mode of Assessment:Project Based Assessment for All Modules
Graduation Criteria:In order to file for a graduation certificate, the student must have completed and passed all the modules of the course.
1. Intake Consideration

Applicants must have a passion for creation, a love for media and entertainment, and willingness to strive for good results.

2. Minimum Age

16 years old (based on date of birth) at point of start class.

3. Academic Qualifications for Diploma Intake
Local Students

2 GCE ‘A’ level passes or minimum of 2 H2 level subjects with a pass or above or

Foundation Certificate in Art and Technology from MAGES or Certificate in Art or Animation related course from other PEIs.

International Students

Equivalent to Year 12 from the respective home country of the applicant or

Foundation Certificate in Art and Technology from MAGES or Certificate in Art or Animation related course from other PEIs.

Mature Candidates Entry

Applicants must be at least 21 years of age with 2 years working experience.

4. English Proficiency
Local Students

GCE ‘O’ Level English – Requires a minimum of C6 English grade or

Pass interview with the Academic Director and assessment by Academic Board (if student does not meet the above English requirement)

International Students

IELTS 5.5 or

Other equivalent qualifications where the medium of instruction is English or

Student may attend additional English classes and pass at the equivalent of upper intermediate level (if student does not meet any of the above English requirements).

Exemptions Approved

If student has achieved C6 in GCE ‘O’ Level or 65% in English in 10th Grade or IELTS 5.5 then student can be exempted from Modules FCAT101, FCAT102 and FCAT103 for the Foundation Certificate in Art and Technology.

Fees Breakdown
DIPLOMA IN ENTERTAINMENT DESIGN
Total Payable(S$)
(Singaporeans & PR)
Total Payable(S$)
(International Students)
Course Fee17,36022,360
Admission Fee200500
Course Material Fee450450
FPS Insurance100100
Examination Fee450450
Medical Insurance Fee150150
Student Pass Application0500
(A) Total Course Fees Payable18,71024,510
Total Fees Payable [Inclusive of 7% GST]20,019.7026,225.70

 Miscellaneous Fees*

Purpose of FeeAmount (S$) and When Payable
Course Transfer Fees$100 ($107 [Inclusive of 7% GST])
5% – Overdue for 1 week
Late Payment Fees (Exclusive of 7% GST)6% – Overdue for 2 weeks
9% – Overdue for 3 weeks
10% – Overdue for 4 weeks
Replacement of lost Course Material$50.00 ($53.50 (Per Module) [Inclusive of 7% GST])
Replacement of Student ID$30 ($32.10 [Inclusive of 7% GST])
Re-Taking Examinations$500 ($535 [Inclusive of 7% GST])
Re-module (Exclusive of 7% GST)(Total Course Fees * Module Credits) /
Total Programme Credits
Review of grade per module/unit$50 ($53.50 [Inclusive of 7% GST])
Late Re-enrolment fee per module/unit$50 ($53.50 [Inclusive of 7% GST])
Admin fee for every cancellation/change of module/unit$50 ($53.50 [Inclusive of 7% GST])
Deferment fee per module/unit$100 ($107.00 [Inclusive of 7% GST])
Admin fee for the lost library item$20 ($21.40 [Inclusive of 7% GST])
Convenience Fee for using Credit Card3% based on amount payable
Convenience Fee for using Credit Card3% based on amount payable
Banker’s Guarantee (if applicable)Bond AmountFee Payable (Inclusive GST)
1000$400 ($428 [Inclusive of 7% GST])
1500$400 ($428 [Inclusive of 7% GST])
3000$400 ($428 [Inclusive of 7% GST])
5000$600 ($642 [Inclusive of 7% GST])

Application Fees

  • Local Students – $250 ($267.50 [Inclusive of 7% GST])
  • International Students – $500 ($535.00 [Inclusive of 7% GST])

Payment Notes

  • Non-Refundable Application Fee is not summed up in (A)
  • Total Fees Payable [Inclusive of 7% GST] is fully protected as required by EduTrust FPS
  • MAGES Institute of Excellence has adopted the Insurance Scheme
    • Account Name: MAGES INSTITUTE OF EXCELLENCE PTE LTD
    • Account Number: 106-902634-2
Testimonials

Student Testimonials

Rem, Concept Art Student

The classes are really interesting. Our lecturer is the best lecturer I’ve ever had. No one has ever sat down and taught me how to paint like that. The lecturer not only taught us how to texture, he also taught us major skills like lighting and ambience. The hands-on approach at MAGES was a game changer for my art.

Testimonials
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