Mages Institute of Excellence
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Digital Sculpting for Artists

Course Detail

Course Details

Award : Certificate of Participation

Duration: 40 hours

Course Schedule: 11 weeks / 4hrs Class - every Saturday

Topics Covered

  • Mesh Creation
  • Sculpting the Head
  • Sculpting the Body
  • Detailing the Character – Hard Surface Techniques Tips
  • Surface Deformation Techniques
  • Character Accessories
  • Application materials and paint to models
  • Sculpture techniques

Entry Requirements

  • Age: 18 years old and above
  • Recommended for Media Professionals and Freelancers
  • Open to both Singaporean & International Students (Including PR, Student Pass, Work Permit, S Pass & E Pass)

Eligibility for SkillsFuture Credit

  • Singapore Citizen
  • Aged 25yrs & above

For more details, click here

Learning Outcomes

  • An overall understanding of work with digital sculpting in the 3D program Z-Brush and similar software.
  • A solid foundation in the artistic and technical aspects of digital figure sculpture and Produce a visually strong design for a stylized character using a range of techniques.
  • An understanding of how to work with high polygon models.
  • Apply knowledge of character production workflows to create a production ready asset.
  • Cultivate familiarity with digital sculpting brushes which are universal across software packages.
  • Model/sculpt and Texture a 3D character to specifications

Fees

Course Fee [Inclusive of 7% GST]:S$2448.16

STUDENT ARTWORK

OUR FACULTY

A unique learning experience combining academic leadership and first-hand experience from world-class educators.

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Md. Hussain Khan

Lead Artist, IGG
Diploma in 3D Digital Design & Visual Effects from 3D Sense.

Mr. Khan has experience working in one of the biggest Internation Game Studios, Ubisoft publishing AAA game titles. Currently a Lead Artist at IGG, he specializes in creating high quality assets for game specialties: Skilled in 3d modeling, UV, texturing, 3d Digital sculpting, Character Illustrations, Game Pipeline Integration and Next Gen Game Pipelines. Khan started his journey with a Diploma in 3D Digital Design & Visual Effects from 3D Sense. He has worked on games like – Ghost Recon Online, Ghost Recon Phantom, Assassins Creed Origins and the latest, Skulls & Bones.

Student Testimonial

Student Testimonials

Zhi Jie, Digital Sculpting Student

One of the best times of my life. The lecturer was amazing and everyone stood by one another. Through this course, I have improved past my wildest expectations

Student Testimonial
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