Mages Institute of Excellence
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XR Development for Enterprises

Course Detail

Course Details

Award : Certificate of Participation

Duration: 36 hours

Course Schedule: 5 days

Entry Requirements

  • Age: 16 years old and above recommended
  • Open to all Singapore Residents (Including citizens, PR, LTVP Holders)
  • Students need to have the basic knowledge of Unity3d software to join this course OR should have completed our ‘Immersive Experience using VR’ course.

Learning Outcomes

  • Understand the fundamentals of XR hardware and software technologies
  • Learn and apply best practices in XR
  • Learn unique design and implementation requirements for a XR application
  • Produce a working prototype of XR Applications for Enterprises
  • Learn to program in context of a real-time engine
  • Research and design considerations for XR applications

Software Taught

  • UNITY3D*
  • ADOBE PHOTOSHOP*

Fees

 

ParticularsFull FeesSingaporeans below 40yrs & PRSSingaporeans 40 Yrs Old and AboveSME Sponsored Singaporeans & PR
Subsidy (Grant) in %70%90%90%
Fees (Inclusive of 7% GST) (S$)$2996$1036$476$476
(Self sponsored students can use Skills Future Credit & PSEA Grant)

 

STUDENT ARTWORK

OUR FACULTY

A unique learning experience combining academic leadership and first-hand experience from world-class educators.

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Rajesh Chakravarthy

ACADEMIC DIRECTOR at MAGES Institute of Excellence
Master of Arts- Visual Effects, Savannah College of Art and Design, USA

Rajesh has been working in the education, animation, and digital design fields for the past 18 years with 9 years of educational experience at various film and Creative Media/Tech Schools across the world. He has a Master of Arts Degree in Visual Effects from Savannah College of Art and Design.

 

As an Academic Director and Lead Lecturer(Games & AR/VR), Rajesh has successfully trained his students for successful employment and many of my ex-students are working in the animation and creative arts industry globally at Prominent Animation, Game, VR/AR companies such as ILM, Electronic Arts, Blizzard, Bungie Studios, Microsoft, Gulfstream Aerospace, etc.

 

Rajesh has been researching and working with Augmented & Virtual Reality Projects since 2014, designing and implementing AR and VR applications with his focus being on 3D user interfaces, Design and Engineering to Serious Games for Impact, Data Analytics for immersive applications. You will always find Rajesh envisioning and creating something new and exciting. He works at the junction of Design, Technology, and Business. He’s been evangelizing the new Immersive Technologies by actively doing workshops on Design for AR and VR, prototyping for AR/VR Technologies, and Applications of XR in Enterprises based on business needs.

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Chan Haoran, Luther

Founder, Explosive Barrel (Game Studio)
Bachelor of Computing (Communications and Media), National University of Singapore

Luther Chan has more than 10 years of experience in the Game Industry. His strength is in Game Development and Emerging Technologies. He is the Founder of Explosive Barrel an independent game development studio that focuses on creating high quality games and we have been doing so for over 10 years. In addition to creating our own games, they also create games for websites and brands. His previous clients include Ubisoft, Coke, Cheetos, E4, NHS and Air France-KLM. Luther graduated with a Bachelor of Computing (Communications and Media), from the National University of Singapore.

Student Testimonial

Student Testimonials

Don Carlo, Interactive Environment Student

What makes MAGES unique is that they really focus on the individual capabilities of the student and they are able to adapt to each Student's learning needs while still keeping to the modules and structure. They are really eager to make the students learn something from the course - and produce a quality output for the final project.

Student Testimonial
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