Kobe Sek

With a 13 year experience at Ubisoft Singapore, Kobe has contributed to over 10 AAA Titles. He has fulfilled a broad spectrum of roles, including Concept Art, 3D Modelling, Lighting, and Art Direction for brands such as Prince of Persia, Ghost Recon, Assassin’s Creed and Skull and Bones. Kobe has been mentoring and inspiring young artists along the way.