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About The concept art workshop

Learn the power to Monetize Your Game, Monetization Pot Holes, Retention Strategies, and What To Monetize. (In collaboration with SSG)

John David B. Uy

David has about 18 years of experience with companies like Zealot Digital, Digital Perception studios, Ksatria Gameworks etc. Some of his work includes development of tools and components for proprietary game engine, development of ZD engine 2.0, game programming, Xbox 1tech demo graphics programming. He has also conducted various seminars on 3D Arts, involved in 3D animation for companies like Chevron and immensely contributed in nex-gen kjAPI Game Engine Development. David holds a Diploma from IMUS Institute of Science & Technology, from Philippines.

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