3D Models are the building blocks of contemporary visual narrative media, including games and animation.
This workshop will provide theoretical and practical knowledge of 3D Modelling from the conceptualisation to foundation level by making their own 3D model fit for Next Gen Game production pipelines. Learners will familiarise themselves with emerging organic-modelling workflows and their application in the contemporary production pipeline.
Duration/Schedule:1 Saturday (8hrs)
Award:Statement of Attainment
Software Taught:Blender + Unreal Engine
Grants Available:SSG- Training Grant, SFC, PSEA
Course Code:TGS-2021006611
Note:Students are required to bring their own laptops
Rajesh Chakravarthy has worked in digital art and design for the past 18 years (stationed as an educator within various creative media and tech schools for 9 of those years) and is a veteran AR/VR developer and an Unreal Engine Authorised Instructor. His leadership has led many students to successful careers within prominent companies around the globe. Rajesh’s research and hard work has made great strides in Augmented and Virtual Reality, as he intersects design, technology, and business through his many ventures in prototyping and education.
Academic Director | Unreal Engine Authorised Instructor
Nanda has a remarkable experience in the IT industry and the education industry specially in the field of 3D Graphic Animation, Game Programming and Game Development & Design. Nanda is a Unity Certified Developer and also an Unreal Engine Authorised Instructor, in addition to having certification from Microsoft and Oracle. Nanda has working experience in United States, India and Singapore. With his excellent communication and interpersonal skills, he proves to be a truly commendable and valuable lecturer for MAGES.
Lecturer | Unreal Engine Authorised Trainer
Zaki brings with him more than 18 years of experience in various creative industries, from illustration to animation. Zaki has been a valuable addition to various companies such as Scrawl Studios and Chip & Toons taking up the responsibility of Animation Director in both places. In addition to his illustrious career, Zaki has also been published 5 times - with his latest comic, Badang, being a historical comic based on the Second World War in Singapore. Zaki completed his formal education with MAGES Institute of Excellence, graduating with a Diploma in Entertainment Design.
Illustrator | Creative Director | Lecturer
Age: 18 years old and above, recommended to the concept art enthusiasts
Open to both Singaporean & International Students (Including PR,
Student Pass, Work Permit, S Pass & E Pass)
(incl 8% GST)
Full Program Fees: SGD 518.40
Singaporean 21 – 39Yrs or PR: SGD 278.40
Singaporeans > 40Yrs : SGD 182.40
Self-sponsored students can use SSG-Training Grant, Skills Future Credit, and PSEA. 75% attendance is mandatory to complete the program. The student should submit and must pass the prescribed assessment (i.e. Practical Project) *For additional grant eligibility, please contact us.
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