AR/VR is expected to have Exponential Growth in the next 10 years!

It is not a secret that the AR/VR will be the next medium of consumption. It has seen unprecedented growth in the last 5 years and this explosion growth will continue into the next ten years.

AR/VR had a market value of $37 Billion market in 2019, it is forecasted by Price Waterhouse Cooper to be a whopping $1,500 Billion by 2030! This kind of growth is unheard of, in fact we have never seen such growth in any technology sectors before!

To put this into perspective, at $1,500 Billion it is 10 times the current global movies and music industry combined! ($150 Billions) and almost doubled the current global smartphone market. ($784 Billions)

This will inevitably open new market opportunities. In fact, it will create impact in almost all sectors such as education, retail, entertainments, health care and architectures.

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High Demand for AR/VR Developers!

With those amazing growth, the market will definitely need more AR/VR content. Which will then translate to surging demand for AR/VR developers. Reported by IMDA, the growth for AR/VR Engineers in Singapore is the highest in 2019. And this growth will be strong going into 2022 and beyond.

As you can see, the growth is very real, and it is also happening in Singapore now. The question is how are you positioned to leverage on this growth? How can you as an individual benefit from this? While you can do one of the following:

Setup an AR/VR Studio

Setup an AR/VR platform

Be an AR/VR freelancer

Be a Full-Fledged AR/VR Developer

While no matter which route you choose - One thing is for sure, you definitely need to equip yourself with a certain level of AR/VR skill sets. This is where we, MAGES Institute, will be able to assist you.

why mages

We are a Production School.

MAGES Institute is not just a school, but we are a Production School. This means, we do not just focus on imparting knowledge, we are focused on equipping you with the relevant and practical skill sets. We equip you with the Ability to Create!

And we are in a far better position than anyone else in the market to do that because we run our very own AR/VR Studio – MAGES Studio. By running our Studio, serving the real market we will be able to teach you what the market needs. Relevant practical skill sets which will give you an edge on getting a job in the workforce.

All in all, at MAGES we have a combined of more than 50 years of practical on-the-ground experiences! While it is possible to find a good trainer, maybe even a good practitioner but it is hard to get both. And this is what MAGES Institute have!

Our students will be able to leverage on the grants offered by Skill Future Singapore, and Ministry of Education, and many more..

And our results show! Over the past 11 years, we have commissioned hundreds of creative media professionals, and we are proud to say that about 90% of them got recruited into the industry within a year after graduation. Below show some examples of our graduates joining the respective industries.

Here are some of them...

ZHOU WAN YIDip. in Animation

Animator

HOE HIONGDip. in Animation

Compositor

WEI REN ONGDip. in Game Design

Interactive VR Developer

SHERMINProf. Cert. in Concept Art

Compositor/Matte Painter

TAY (LACAN)Sp. Dip. in Game Design

3D Generalist

SRINIVASPost Grad. Dip. in Game Design

Senior 3D Modeller

SIMMDip. in Game Design

Game Producer

JAYAVANTHIDip. in Game Design

Game Developer

So far, our success has not been gone unnoticed. We are currently being recognized by Singapore Ministry of Education with an Edu-Trust Certification.

Edu-Trust Certification is only awarded to Training institutions which exhibit excellent standards and brings true practical values to the community. Those who qualify the above will be awarded with a one-year Edu-Trust Certification, the few exceptional ones will be awarded with a Four-years Edu-Trust Certification.

We are very honoured to be the awarded with the four-years Edu-Trust Certification, twice in row!

AWARD

Our school was also recently was awarded by The Rookie as the ‘Top 50 Creative Media & Entertainment Schools and Colleges in the World 2020’. Also, in 2019 ‘Top 3 Gaming School in the World 2019 under the Mobile category’! This again solidifies our position as a school that brings practical values to the industry.

Note: AR/VR are using the same game engine used in mobile games production.

Not only are we being recognized, but our students’ works are also being recognized in the industry. We can proudly say that many of our students have regularly won international awards – In 2018, our students’ creation ‘The Horde’ won Game of the Year under mobile category! This shows what we had taught can be effectively applied.

What will you learn?

MAGES Institute runs a comprehensive suite of AR / VR courses. Courses for all levels ranging from beginners to advanced level. From part-time to full-time, for all purposes such as education, retail, entertainment, health care, and architecture.

By the end of this program, students will have created and deployed an AR/VR application for different domains/platforms.

AR/VR showcase

TOPICS COVERED

In this part time of comprehensive programme, the lessons are broadly breaks down into the following topics:

Learn Unity & Unreal Software

Learn the programming fundamentals of C# Languages.

Students will master the two most popular game engines, Unity and Unreal Engines. Students will learn how to leverage on those two platforms to create immersive AR/VR experiences.

Augmented Reality Design & Development

Learn to understand the Workflow and create Marker Based/ Marker Less AR Experience using Game Technology

In this module, learners understand the foundational knowledge of AR and identify its benefits for real-world applications. Concepts from the contributing field of interaction design will be also introduced in the context of augmented reality. By the end of the course, the learner would have developed a working prototype of an Immersive AR application based on a concept.

Virtual Reality Design & Development

Learn to understand the Workflow of and Create Mobile/Desktop Based VR Experience

This module will focus on what makes Immersive Environments functioning & enjoyable and how to create them. Analyze design challenges and propose effective platform-appropriate solutions, generating fully functional, user-focused Virtual Reality experiences.

XR Immersive for the Enterprises

Learn to develop an XR Application for an Enterprise and learn the process of integrating with Application Program Interface API’s

In this module, students will cultivate the skills to design, program and develop Interactive experiences using Extended Reality software and hardware. Course content will focus on the methodology and technical skills necessary to create meaningful, multisensory, interactive experiences for specific enterprises.

Build prototypes

Capstone Studio Practice is a research-based module that integrates concepts and works from throughout the program

By the end of this course, students will have created and deployed an AR/VR/XR application achieving a specific outcome.

Learning Outcomes

After completing the course, you will be able to:

  • Produce a working AR/VR application to convey a specific experience
  • Use Augmented Reality/ Virtual Reality application to solve a real-life problem
  • Explain the foundational knowledge of AR and VR and identify its benefits for real-world application
  • Use AR / VR to convey a specific message, story, or emotion
  • Develop an interface wireframe to enable early user testing
  • Identify the specifications & configurations of hardware and platforms required to develop an Immersive application
  • Understood and combine the Principles of Design with the Principles of Interaction to create an appropriate interaction experience
  • Understood the relationship of between sound and visuals, and how to implement it effectively in and AR/VR environment
  • Implement human-computer interaction techniques related to VR using 6 DOF (Degree of Freedom)

Trained by Industrial Experts

All our courses are taught by industry practitioners with a minimum of 10 years on-the-job experience and 5 years of teaching experience. All our lecturers are current practitioners, and this means that they are in the best position to ensure what you learn is relevant and practical.

Rajesh Chakravarthy

ACADEMIC DIRECTOR at MAGES Institute of Excellence

As an Academic Director and Lead Lecturer (Games & AR/VR), Rajesh has successfully trained his students for successful employment and many of my ex-students are working in the animation and creative arts industry globally at Prominent Animation, Game, VR/AR companies such as ILM, Electronic Arts, Blizzard, Bungie Studios, Microsoft, Gulfstream Aerospace, etc.

Rajesh has been researching and working with Augmented & Virtual Reality Projects since 2014, designing and implementing AR and VR applications with his focus being on 3D user interfaces, Design and Engineering to Serious Games for Impact, Data Analytics for immersive applications. You will always find Rajesh envisioning and creating something new and exciting. He works at the junction of Design, Technology, and Business. He has been evangelizing the new Immersive Technologies by actively doing workshops on Design for AR and VR, prototyping for AR/VR Technologies, and Applications of XR in Enterprises based on business needs.

Chan Haoran, Luther

Founder, Explosive Barrel (Game Studio)

Luther Chan has more than 10 years of experience in the Game Industry. His strength is in Game Development and Emerging Technologies. He is the Founder of Explosive Barrel an independent game development studio that focuses on creating high quality games and we have been doing so for over 10 years. In addition to creating our own games, they also create games for websites and brands. His previous clients include Ubisoft, Coke, Cheetos, E4, NHS and Air France-KLM. Luther graduated with a Bachelor of Computing (Communications and Media), from the National University of Singapore.

John David B. Uy

QN Software Pte Ltd - Programmer

David has about 18 years of experience with companies like Zealot Digital, Digital Perception studios, Ksatria Gameworks etc. Some of his work includes development of tools and components for proprietary game engines, development of ZD engine 2.0, game programming, Xbox 1tech demo graphics programming.

He has also conducted various seminars on 3D Arts, involved in 3D animation for companies like Chevron and immensely contributed in Nex-Gen kj-API Game Engine Development. David holds a Diploma from IMUS Institute of Science & Technology.

STUDENTS’ TESTIMONIAL

Zhang Chi

Business Account Manager

Neo Duan Kai

Software Developer

Andrew Tan

Associate Lecturer

Chong Jia Ching

FF&E Designer

Alex Gui

Software Engineer

Mohamad Lutfhi

Creative Designer

Chea Hong Hui

Entrepreneur

Over the past 10 years, hundreds have benefited from our AR/VR programs. So, what are you waiting for? There is simply nothing to lose by just finding our more, click on ‘Yes, I am interested’ now for a non-obligation pre-course consultation.

I WANT TO FIND OUT MORE

  • YES! I want rto find out more about this Highly- Demanded skill set in Augmented Reality & Virtual Reality.
  • I understood that this programme is designed for beginner and anyone can learn this.
  • I want to find out how I can leverage on this Phenomenal Growth!
  • I want to find out how I can leverage on the multiple grants available to me? (IMDA, SSG, CITEP, PSEA and SFC)
  • I want a consultant to advise me on all the above, with zero obligation at all.

PS: Thank you for reading this far, since you are already here why not just press the “Yes I am Interested!” button. There is simply nothing to lose and who knows this might potentially allow you to enter the lucrative growing industry! Not forgetting you might be eligible for grants sponsoring up to 90% of the school fees.

Mages Whatsup