Reg No: 200912099N
Reg from: 21st Aug. 2020 to 20th Aug. 2024
In this module students understand how the web works to better solve complex problems. Students will learn HTML5 and CSS3 for web page development. Students will also learn how to build and style more advanced static web pages.
In this Module Students will learn Database Concepts, Database Models so that they can build a database aligned for industrial use. Students will also learn development methodologies when create database applications.
In this module students learn python and object-oriented concepts. Students will learn how to build cutting edge back end applications using Industry Recognized frameworks. Student will also learn how to make API’s for faster and scalable applications and Web Services.
The Capstone Studio Practice is a research-based module that integrates concepts and work from throughout the program. Students are expected to integrate skills, knowledge, and creativity to produce a project that will showcase professional expertise in a chosen career field.
The developer works on the frontend of a website. He will be responsible for everything the user experiences directly: from text and colours to buttons, images, and navigation menus.
The developer works on the backend (or “server-side”) of the website. He will be responsible for storing and organizing data and ensuring everything on the client-side works. The backend developer communicates with the front-end, sending and receiving information to be displayed as a web page.
ACADEMIC DIRECTOR at MAGES Institute of Excellence
Master of Arts- Visual Effects, Savannah College of Art and Design, USA
Rajesh has been working in the education, animation, and digital design fields for the past 18 years with 9 years of educational experience at various film and Creative Media/Tech Schools across the world. He has a Master of Arts Degree in Visual Effects from Savannah College of Art and Design.
As an Academic Director and Lead Lecturer(Games & AR/VR), Rajesh has successfully trained his students for successful employment and many of my ex-students are working in the animation and creative arts industry globally at Prominent Animation, Game, VR/AR companies such as ILM, Electronic Arts, Blizzard, Bungie Studios, Microsoft, Gulfstream Aerospace, etc.
Rajesh has been researching and working with Augmented & Virtual Reality Projects since 2014, designing and implementing AR and VR applications with his focus being on 3D user interfaces, Design and Engineering to Serious Games for Impact, Data Analytics for immersive applications. You will always find Rajesh envisioning and creating something new and exciting. He works at the junction of Design, Technology, and Business. He’s been evangelizing the new Immersive Technologies by actively doing workshops on Design for AR and VR, prototyping for AR/VR Technologies, and Applications of XR in Enterprises based on business needs.
Lecturer at MAGES Institute of Excellence
Master Degree in Computer Science, University of Yangon, Myanmar
Nanda has a remarkable experience in the IT industry and the education industry specially in the field of 3D Graphic Animation, Game Programming and Game Development & Design. Nanda is a Unity Certified Developer, in addition to having certification from Microsoft and Oracle. Nanda has working experience in United States, India and Singapore. With his excellent communication and interpersonal skills, he proves to be a truly commendable and valuable lecturer for MAGES.
Founder, Explosive Barrel (Game Studio)
Bachelor of Computing (Communications and Media), National University of Singapore
Luther Chan has more than 10 years of experience in the Game Industry. His strength is in Game Development and Emerging Technologies. He is the Founder of Explosive Barrel an independent game development studio that focuses on creating high quality games and we have been doing so for over 10 years. In addition to creating our own games, they also create games for websites and brands. His previous clients include Ubisoft, Coke, Cheetos, E4, NHS and Air France-KLM. Luther graduated with a Bachelor of Computing (Communications and Media), from the National University of Singapore.
Adjunct Lecturer in MAGES Institute of Excellence and Republic Polytechnic
B.A Honours in Computer Science, University of Toronto, Canada
With over 25 years of working experience, in companies such as ICONIX International and Delcan Corporation in Toronto, Canada. Thomas has played a key role in developing the Automatic Fare Collection System for the Taiwan High Speed Rail in Taipei. His significant experience in the IT industry enriches both his industrial training and his academic teaching. He has teaching experience in subjects like Games Programming at various Singaporean institutions.
Specialist Diploma in Game Development,
Nanyang Polytechnic, Singapore
Jeffrey is an Indie developer/generalist since 2007, mostly focused on gameplay, AI,UI/UX, Networking, Script Systems, and mobile programming. He has Co-founded Game Studio Touch Dimensions Interactive and shipped notable games including Wizards and Wagons, Autumn Dynasty warlords, Huff and Puff and Totem Star.
CTO at KLS, Innovating, Mentoring, Designing Sol. for millennials, to enhance their Technical Skills
Atul Verma has 22 years of experience in software development with proficiency in SDLC. He has proven ability at Machine Learning, MEAN (Mongo, Express, Angular 1.5/ Angular 2, Node), ReactJS, Python, IOT, Ecommerce, Web Application Programming, Object Oriented R&D System Design, Documentation, Development, Programming, Testing and Implementation Project Conceptualization/ Management Structured Requirement Analysis, Architecture Modeling Client/Server systems QA Testing Proven leadership skills with capabilities to lead and manage a team.
Senior IT Professional
Vaibhav Vashishtha is an enthusiastic technologist with a passion to share knowledge of 13 years and bridge the gap between students and the tech industry. He currently plays the role of a technology architecture while also pursuing his interest in AI and Machine Learning. After getting introduced to the full stack development paradigm he has been an advocate for the same.
|Duration||:||FULL TIME 13 WEEKS | PART TIME 24 WEEKS|
|Student to Lecturer Ratio||:||15:1|
|Medium of Instruction||:||Lectures & Practical (Hands on Application)|
|Language of Instruction||:||English|
|Mode of Assessment||:||Project Based Assessment for All Modules|
|Certification||:||Professional Certificate for the Immersive Program|
Minimum Age: 18 years old or above (based on date of birth) at point of start class
Academic Qualification for Diploma Intake: 3 GCE ‘O’ Level
English Proficiency: GCE ‘O’ Level English – Requires a minimum of C6 English grade
|Internal Assessment:||Test/Assignment 40%|
Portfolio / Capstone Modules will be assessed as
|Portfolio/ Capstone Project:||100%|
Full Stack Web Development
|Programme Fee||Net Payable (below 40 yrs)||Net payable (40 yrs and above)|
|SGD 11,888||SGD 3,816||SGD 1,272|
|30% of SGD11,888 + GST||10% of SGD11,888 + GST|
Connect with mentors to build confidence with mock technical interviews and be coached in professional resume writing
Sharpen presentation skills in delivering future projects and develop winning pitches
Learn to cultivate productive communication in a team and strategically allocate time
Establish essential leadership and hone business networking skills