Developing VR Experience | Learn VR with MAGES Institute

DEVELOPING VR EXPERIENCES

42Hrs Part-Time | 5 Weeks

Shape tomorrow’s technology today by designing VR experiences with mentorship from Unreal Engine Authorised Trainers

Grants available for SG/PR*

Virtual Reality Course

MAGES Institute is a private educational institute in Singapore with an outstanding faculty of digital media artists, thinkers and innovators. MAGES has various courses including AR/VR. In this 36 hour VR Course, you’ll be able to satisfy the industry needs of a skilled workforce in the areas of Virtual Reality Development through Virtual Reality Class for many sectors such as Games, Automobile Industry, Real Estate, Architecture. Major topics covered in this Virtual Reality Class include immersive ecosystem, concept development for VR, interactive design for VR and creating a VR world. Participants will be able to effectively categorise the benefits/shortcomings of immersive technology platforms and identify the different methods for creative storytelling. A certificate of completion is awarded to everyone after completing the course by designing and developing immersive VR experience.

COURSE OVERVIEW

Dive into the captivating realm of Virtual Reality (VR) with our 5-week intensive course.

 

Guided by industry professionals at an Unreal Engine Authorised Training Centre, you will learn how to create applications across various domains including gaming, healthcare, retail and more!

 

Learn how to design interactive VR experiences using Unreal Engine and create a working prototype of your own VR idea.

DURATION: 42 Hrs across 5 weeks | Part-Time | Wed & Sat

STUDENT-TO-LECTURER RATIO: 18 Students : 1 Lecturer

MEDIUM OF INSTRUCTION AND ASSESSMENT: Lectures, Practical (Hands-on Application) and Project-based Assessment

NOTE: Customisation Available for Corporate Clients

SOFTWARES TAUGHT: Unity | C# or Unreal | C++

HARDWARE REQUIREMENTS: Windows/Mac Laptop no older than 2017

AWARD: Statement of Attainment and Certificate of Completion

GRANTS AVAILABLE: SSG, SFC, PSEA, UTAP

COURSE CODE: TGS-2020504712

 

INSTRUCTORS

Rajesh Chakravarthy has worked in digital art and design for the past 18 years (stationed as an educator within various creative media and tech schools for 9 of those years) and is a veteran AR/VR developer and an Unreal Engine Authorised Instructor.  His leadership has led many students to successful careers within prominent companies around the globe. Rajesh’s research and hard work has made great strides in Augmented and Virtual Reality, as he intersects design, technology, and business through his many ventures in prototyping and education.

Rajesh Chakravarthy

Academic Director | Unreal Engine Authorised Instructor

Nanda has a remarkable experience in the IT industry and the education industry specially in the field of 3D Graphic Animation, Game Programming and Game Development & Design. Nanda is a Unity Certified Developer and also an Unreal Engine Authorised Instructor, in addition to having certification from Microsoft and Oracle. Nanda has working experience in United States, India and Singapore. With his excellent communication and interpersonal skills, he proves to be a truly commendable and valuable lecturer for MAGES.

Nanda Ye Aung

Lecturer | Unreal Engine Authorised Trainer

With over 25 years of working experience, in companies such as ICONIX International and Delcan Corporation in Toronto, Canada. Thomas has played a key role in developing the Automatic Fare Collection System for the Taiwan High Speed Rail in Taipei. His significant experience in the IT industry enriches both his industrial training and his academic teaching. He has teaching experience in subjects like Games Programming at various Singaporean institutions.

Thomas O’Dell

Adjunct Lecturer

MAGES Studio builds life affirming solutions using emerging technologies. Leveraging AR, VR and Applies Games, they have utilised research backed learning pedagogies to build more than 60 solutions across 9 industries.

We’re proud to share that this studio was founded by a team of our alumni.

TOPICS COVERED
  • Immersive Ecosystem
  • Designing Story Flow
  • Designing Around Hardware and Technology Limits
  • Creating the Immersion Document
  • HCI and VR
  • Fundamentals of HCI for Immersive systems
  • User Interfaces for VR
  • Interactions with VR
  • Motion and physics of VR worlds.
  • Performance Consideration for VR
  • Bringing it all Together
  • Develop a Prototype
LEARNING OUTCOMES
  • Explain the foundational knowledge of Emerging Technology and identify its benefits for real-world application.
  • Effectively categorize the benefits/shortcomings of available immersive technology platforms.
  • Explore and deconstruct VR experiences being created by content developers.
  • Identify the specifications & configurations of hardware and platforms required to develop an Immersive Application.
  • Apply the principles of immersive storytelling from a user’s perspective when conceptualizing the VR Experiences.
  • Identify the different methods of creative storytelling.
  • Apply principles of design in the ideation, development, and production of visual imagery for immersive experiences.
  • Create user stories and storyboards to transform information about user needs into immersive design concepts.
  • Combine the principles of design with the principles of interaction to create appropriate interaction experiences.
  • Develop guidelines for achieving a better user experience for VR using 6DOF (Degree of Freedom)
  • Demonstrate understanding of human-computer interaction techniques related to VR.
  • Design VR experiences using different visual styles and techniques that satisfy the creative vision of the content and are suited for the required immersive user experience and interaction.
  • Design a virtual environment that effectively communicates a simulation scenario or a narrative.
  • Design and develop an Immersive VR Experience.
ADDITIONAL INFORMATION

UPCOMING INTAKES

3rd September 2024 

ENTRY REQUIREMENTS

  • Non-ICT Professionals/Fresh Grads/Professionals/Freelancers Passionate to develop solutions using VR
  • Minimum Education Level – Diploma in IT, Game Development or related, Media or related
  • Age: 18 years old and above
  • Language – English (Written & Spoken)
  • Open to all Singapore Residents (Including citizens, PR, and LTVP Holders

COURSE FEES

(incl 9% GST)

Full Program Fees: SGD 2,779.50

PRs & Singaporeans 21 – 39Yrs: SGD 1,504.50

Singaporeans 40Yrs or Above: SGD 994.50

SME Sponsored Singaporeans & PR: SGD 994.50

FAQs

Do I need to know how to code for these courses?

No, it’s not mandatory for you to know how to code for this programme.

What is the admission process and what payment options are available?

Once we receive your contact information the course consultant will contact you, he/she will guide you through the admissions process and the grants that are available for you.

We accept payments by check, bank transfer, credit/debit card and PayPal. For more information, please contact us directly using the form below.

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