Digital Sculpting Course | 3D modelling Classes | MAGES Institute
3D character model made using digital sculpting techniques


36 HRs Part-Time | 6 Weeks

Design and create 3D Character Models using ZBrush for next-gen game engines

Grants Available for SG/PR*

MAGES Digital Sculpting Course

The design of the character is a very integral part of a game as it connects the player to it. This 3D Modelling course covers advanced Modelling techniques used for building 3D characters for games. The 36 hours course spread across 6 weeks will also give the overview of the Next-Gen pipeline and will teach you how to merge different parts to form a character. The interface and tools, creating key plates/references or the high resolution characters, understanding the importance of anatomy all are included in this digital sculpting course offered by MAGES Institute.


Bring your character concepts to 3D with ZBrush Digital Sculpting Tool. Covering advanced modeling techniques specialised for next-gen game engines, this course will teach you how to craft your own 3D character model, understand poses and create additional props.

DURATION: 36 Hrs across 6 weeks | Part-Time | Tue & Thur

STUDENT-TO-LECTURER RATIO: 18 Students : 1 Lecturer

MEDIUM OF INSTRUCTION AND ASSESSMENT: Lectures, Practical (Hands-on Application) and Project-based Assessment

COURSE CODE: TGS-2021007546


SOFTWARE TAUGHT:  ZBrush by Pixologic

HARDWARE REQUIREMENTS: Learners are to provide their own devices

AWARD: Statement of Attainment and Certificate of Completion


NOTE: Customisation Available for Corporate Clients


Michal Kriukow, the former 3D Modeling Supervisor at Industrial Light & Magic (ILM), brings over 18 years of industry expertise. Michal played a crucial role in look development and texturing in many blockbuster movies such as The Mandalorian, Transformers: Age of Extinction, Aquaman, The Avengers franchise, and Ready Player One. His strong background in fine arts has also led to his recent contribution to the creation of the Grogu statue at Lucasfilm Singapore.

Michal Kriukow

Mentor | 3D Modelling Supervisor (ex ILM)

Zaki brings with him more than 18 years of experience in various creative industries, from illustration to animation. Zaki has been a valuable addition to various companies such as Scrawl Studios and Chip & Toons taking up the responsibility of Animation Director in both places. In addition to his illustrious career, Zaki has also been published 5 times - with his latest comic, Badang, being a historical comic based on the Second World War in Singapore. Zaki completed his formal education with MAGES Institute of Excellence, graduating with a Diploma in Entertainment Design.

Mohd Zaki Bin Ragman

Illustrator | Creative Director | Lecturer

  • Illustration and drawing techniques.
  • Use of digital 3D modelling tools.
  • Anatomy models and types of muscular and skeletal structures and their impact on motion
  • Fundamental principles of architecture and interior design.
  • Principles and concepts of skeletal rigging and impact of models on skeletal rigging.
  • Fundamentals of 3D animation.
  • Visual reference materials.
  • Effects of camera positions, angles, lens types, and lighting in relation to objects and
  • Assets optimization techniques and methods.
  • Develop ideas for a new character’s features and profile.
  • Articulate an understanding of the basics of modeling in 3D and its application to animation
    and environment.
  • Apply anatomy knowledge to create a 3D model concept.
  • Identify various workflows to create a high-quality 3D model.
  • Analyse and creatively solve technical and artistic problems related to 3D modeling.
  • Design and present a 3D character prototype that effectively communicates the narrative.


25 June 2024


  • Age – 18 years and Above
  • Minimum Education Level – N Level
  • Language – English (Written & Spoken)


(incl 9% GST)

Full Course Fees: SGD 2,616

Singaporean 21 – 39 Yrs or PR: SGD 1,416

Singaporeans > 40Yrs: SGD 936

SME Company-Sponsored: SGD 936


Who is this course for?

Those looking to explore 3D art and understand the next-gen 3D modelling pipeline using ZBrush are ideal candidates for the course.

Do I need to know any digital software for this course?

A foundation is art is recommended, as this course will teach you how to take a 2D character concept and bring it to 3D. For complete beginners, please reach out to us to ascertain applicability.

What is the admission process and payment options are available?

Once we receive your contact information our course advisor will guide you through the admissions process and the grants that are available.

We accept payments by check, bank transfer, credit/debit card and PayPal.

For more information, please contact us directly using the form below.


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