DIGITAL SCULPTING FOR ARTISTS
36 HRs Part-Time | 6 Weeks
Design and create 3D Character Models using ZBrush for next-gen game engines
Grants Available for SG/PR*
Digital Sculpting Course in Singapore
Master 3D Character Modelling with MAGES Institute
The Digital Sculpting Course at MAGES Institute Singapore is designed for aspiring game artists who want to master the art of 3D character creation.
Characters are the heart of every game — they connect players emotionally to the story. This course teaches you the advanced digital sculpting techniques used in professional game development and film studios.
Course Overview
Over 36 hours (6 weeks), students gain practical experience using industry-standard software to sculpt lifelike characters and assets. You’ll learn how to combine traditional artistic principles with modern digital tools to create polished, production-ready characters.
What You’ll Learn:
- Advanced 3D modeling and sculpting techniques
- Understanding human and creature anatomy for believable character design
- Creating high-resolution models and merging components into cohesive forms
- Exploring the Next-Gen production pipeline for AAA game development
- Working with references, proportions, and key plates to achieve realism
By the end of the course, you’ll have developed the ability to create characters that tell stories — whether for games, animation, or virtual experiences.
Software & Tools
You’ll train on industry-standard programs such as:
- ZBrush – for detailed sculpting and high-poly character creation
- Blender / Maya – for 3D modeling and retopology
- Substance Painter – for texturing and material application
This hands-on experience ensures you’re ready to step into professional game studios and digital production environments.
Career Outcomes
Graduates of the Digital Sculpting Course can pursue roles such as:
- 3D Character Artist
- Digital Sculptor
- Game Art Modeler
- Creature Designer
With a foundation in next-gen workflows, you’ll be ready to contribute to AAA game projects, film studios, or independent creative ventures.
Digital Art Painting Course in Singapore
Create Stunning Digital Artwork for Games and Films
The Digital Art Painting Course at MAGES Institute focuses on developing the artistic and technical skills required to produce captivating digital art for games, animation, and entertainment media.
Course Overview
Students explore the complete process of digital painting — from conceptual sketching to finished artwork. You’ll learn how to bring characters, environments, and textures to life using modern digital tools and techniques.
What You’ll Learn:
- Principles of digital illustration and composition
- Techniques for painting characters, environments, and textures
- Understanding light, color, and form in digital art
- Integrating 2D painted elements into 3D models and scenes
- Creating visually cohesive assets that enhance gameplay and storytelling
You’ll also learn how digital art integrates into game design pipelines, enabling your artwork to fit seamlessly into Unity or Unreal Engine environments.
Tools & Techniques
- Photoshop – for professional-grade painting and compositing
- Procreate – for dynamic sketching and illustration
- Blender / Maya – for integrating painted textures into 3D models
Each session includes hands-on practice and instructor feedback, helping you build a strong digital art portfolio.
Why Choose MAGES Institute Singapore?
- Learn from industry-experienced artists and designers
- Gain hands-on training using professional tools
- Build a portfolio-ready body of work for game, film, and design studios
- Study in Singapore, one of Asia’s leading creative and gaming hubs
Whether you dream of designing concept art, texturing 3D assets, or creating immersive digital worlds, MAGES helps you develop the creative and technical expertise needed to thrive in the digital arts industry.
COURSE OVERVIEW
Bring your character concepts to 3D with ZBrush Digital Sculpting Tool. Covering advanced modeling techniques specialised for next-gen game engines, this course will teach you how to craft your own 3D character model, understand poses and create additional props.
DURATION: 36 Hrs across 6 weeks | Part-Time | Sat
STUDENT-TO-LECTURER RATIO: 18 Students : 1 Lecturer
MEDIUM OF INSTRUCTION AND ASSESSMENT: Lectures, Practical (Hands-on Application) and Project-based Assessment
COURSE START DATE : TBC
75% attendance is mandatory to complete the program
COURSE CODE: TGS-2021007546
REGISTERED COURSE NAME (MySkillsFuture Website) : DIGITAL SCULPTING FOR ARTISTS (Classroom & Asynchronous E-Learning)
SOFTWARE TAUGHT: ZBrush by Pixologic
HARDWARE REQUIREMENTS: Learners are to provide their own devices
ENTRY REQUIREMENTS : 18yrs & Above, Min Education level – N Level, & Passion for 3D Modelling
For more detailed information visit FAQs section below.
*GRANTS: SWDA, SFC, PSEA, UTAP
*For additional grant eligibility, please contact us.
AWARD: Statement of Attainment and Certificate of Completion
NOTE: Customisation Available for Corporate Clients
LECTURER GALLERY
TOPICS COVERED
- Illustration and drawing techniques.
- Use of digital 3D modelling tools.
- Anatomy models and types of muscular and skeletal structures and their impact on motion
- Fundamental principles of architecture and interior design.
- Principles and concepts of skeletal rigging and impact of models on skeletal rigging.
- Fundamentals of 3D animation.
- Visual reference materials.
- Effects of camera positions, angles, lens types, and lighting in relation to objects and
environments. - Assets optimization techniques and methods.
LEARNING OUTCOMES
- Develop ideas for a new character’s features and profile.
- Articulate an understanding of the basics of modeling in 3D and its application to animation
and environment. - Apply anatomy knowledge to create a 3D model concept.
- Identify various workflows to create a high-quality 3D model.
- Analyse and creatively solve technical and artistic problems related to 3D modeling.
- Design and present a 3D character prototype that effectively communicates the narrative.
Fees
SFEC Grant Claimable (for eligible companies)
Customised Private Class Proposals Available to Suit Your Company’s Needs and Learning Outcomes
SkillsFuture Singapore (SFEC page)
Business Grants Portal (BGP)
FAQs
Who is this course for?
Those looking to explore 3D art and understand the next-gen 3D modelling pipeline using ZBrush are ideal candidates for the course.
