Environment Design Digital Art Courses | upto 70% SSG grant avl
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ENVIRONMENT DESIGN FOR FILMS & GAMES

36 HRs Part-Time | 6 Weeks

Learn to create stunning Environments

Grants Available for SG/PR*

Environment Design Course

MAGES Institute’s Environment Design course teaches students how to create environments for the entertainment industry, specifically for film and games. The process of emphasizing “believability” is the key component that sets good environment art apart. Additionally, topics such as lighting, style, composition, and visual cues are covered in the course. The environment design (Film/Games) course will enable students to develop quick thumbnails and finalize production-ready pieces. Upon completion, learners will have gained the skills and knowledge needed to create immersive environments that are suitable for entertainment industry needs.

COURSE OVERVIEW

Learn the industry workflow behind creating environment concept art from epic cinematic shots to detailed production paintings. This course will cover the fundamentals of designing environments that tell a story from research, design sketch, thumbnails, 3D software pipeline to Photoshop paintover.

 

Taught by Kingston Chan, who has over two decades of experience at SEGA, Koei Tecmo, and is the former Art Director of FZD School of Entertainment Design.

DURATION: 36 Hrs across 6 weeks | Part-Time | Sat

STUDENT-TO-LECTURER RATIO: 18 Students : 1 Lecturer

MEDIUM OF INSTRUCTION AND ASSESSMENT: Lectures, Practical (Hands-on Application) and Project-based Assessment

COURSE CODE: TGS-2021005857

 

SOFTWARE TAUGHT:  Adobe Photoshop

HARDWARE REQUIREMENTS: Windows/Mac Laptop no older than 2017

AWARD: Statement of Attainment and Certificate of Completion

GRANTS AVAILABLE: SSG, SFC, PSEA, UTAP

INSTRUCTORS

Kingston Chan is a Concept Development Artist, Art Director, and Educator with over two decades of experience in games, movies, animation, and art production design. Kingston commenced his role as an educator in 2005 when he was invited to develop curriculums for game art, conceptual design, and digital painting at top schools in the field, eventually serving as Senior Art Director at FZD School of Design for the past 14 years. Previously, Kingston has worked extensively in Japan as a Game Artist at SEGA Co. and Koei Tecmo. Upon returning to Singapore, he was appointed as Art Lead at several local game companies to set up next gen 3D pipelines. Kingston believes in the importance of learning art fundamentals and design problem solving, especially in our world of everchanging technology. His broad industry expertise combined with a persistent curiosity in new technologies and work processes shows his dedication in advancing our next generation of artists and designers.

Kingston Chan

Head of Art Department | Program Director

Tonia is a Concept Artist and Educator. With a background in Architecture, she started out in Sydney working as a Scenic Artist and Set Designer for AFTRS, as well as an Architectural Designer at Practec Group. She moved to Singapore to pursue Concept Art and graduated from the FZD School of Design. With a passion for environment design and worldbuilding, she currently works as a concept artist and lecturer at MAGES Institute.

Tonia Yau

Lecturer | Concept Artist

TOPICS COVERED
  • Research and ideation methods for environment design
  • Creating thumbnails and design sketches with perspective fundamentals
  • Basic 3D mock up using Blender modelling software
  • Line drawing and digital painting techniques for environment art
  • How to achieve high level render finishing and professional layout
LEARNING OUTCOMES
  • Demonstrate fluency in applying the principles of concept art with an appropriate relationship between form, content, and context.
  • Develop and demonstrate proficiency in ideation techniques for environment
  • Analyze and creatively solve artistic problems related to concept art
  • Develop and demonstrate the ability to plan and execute the production of an environment concept.
ADDITIONAL INFORMATION

UPCOMING INTAKES

TBC

ENTRY REQUIREMENTS

  • Age – 18 years and Above
  • Minimum Education Level – N Level
  • Language – English (Written & Spoken)
  • Work Experience (No. of Years) – N.A

COURSE FEES

(incl 9% GST)

Full Course Fees: SGD 2,398

Singaporean 21 – 39 Yrs or PR: SGD 1,298

Singaporeans > 40Yrs: SGD 858

SME Company-Sponsored: SGD 858

FAQs

Who is this course for?

All 2D artists looking to expand their skillset and enhance the environments/backgrounds in their illustrations are welcome to apply.

Do I need to know any digital software for this courses?

Candidates with knowledge and/or experience with Adobe Photoshop will have an advantage in this course. For complete beginners, we recommend attending our 1-Day Basic Illustration workshop which is a primer on Adobe Photoshop and fundamentals of concept art.

What is the admission process, and what payment options are available?

Once we receive your contact information our course advisor will guide you through the admissions process and the grants that are available.

We accept payments by check, bank transfer, credit/debit card and PayPal.

For more information, please contact us directly using the form below.

SPEAK TO AN ADVISOR

Need guidance or course recommendations? Let us help!

    Mages Whatsup