MAGES Open House | 11th Jan 2025 | MAGES Institute

ART & TECH Open House

📍MAGES Institute

11th Jan 2025 9:00 am

MAGES Open House - ART & TECH

It’s that time of the year again! We are excited to invite you to our Open House to discover the exhilarating Art & Tech programs at MAGES Institute.

Date: 11th January 2025
Time: 10:00 A.M. – 12:00 P.M. (Please arrive at 9:45 A.M.)
Location: MAGES Institute | 2 Orchard Link, SCAPE #05-11, Singapore 237978 (Just a 5-minute walk from Somerset MRT)

For over a decade, MAGES Institute has been a beacon of creativity and technology, nurturing talents who have become successful Game & Concept Artists.

We look forward to welcoming you and helping you take the next step toward a fulfilling and dynamic career. Don’t miss this chance to ignite your creativity and passion!

ART_Open House-11thJan2025

MAGES Open House – ART
This special day is designed to inspire Future 3D and Concept Artist like you. During the Open House, you can:

  • Q&A engagement with our lecturers and industry practitioners, including Kingston Chan and Damien Soh, to gain deep insights into the games and serious games industry.
  • Get to know 4 secret tips and tricks that industry professionals use to take their artwork to the next level
  • Kingston and Damien will be explaining these techniques and fundamentals with a live demonstration of the 3D/2D workflow
  • Explore a variety of student-made creations, from Concept Art Portfolios & PC games, designed by our talented diploma students.
  • Explore the future Careers, pitfalls and what to look for Participate in hands-on activities, and exclusive industry insights

Game Tech Open House

MAGES Open House – TECH
Begin your professional game development journey at MAGES Institute – ranked among the Top 6 schools globally for Mobile Game Production Excellence.

  • Experience Game Development: Live Immerse yourself in our interactive showcase of student projects. Explore diverse gameplay mechanics and discover the creative process behind game creation.
  • Fireside Chat: Game Development Program – Join our program discussion to explore our 12-month Diploma in Game Design & Technology. Our industry-experienced lecturers will share how you’ll master Unity and C# to create professional-grade games for Singapore’s dynamic gaming industry.

Kingston Chan

Head of Art Department | Program Director

Kingston Chan is a Concept Development Artist, Art Director, and Educator with over two decades of experience in games, movies, animation, and art production design. Kingston commenced his role as an educator in 2005 when he was invited to develop curriculums for game art, conceptual design, and digital painting at top schools in the field, eventually serving as Senior Art Director at FZD School of Design for the past 14 years. Previously, Kingston has worked extensively in Japan as a Game Artist at SEGA Co. and Koei Tecmo. Upon returning to Singapore, he was appointed as Art Lead at several local game companies to set up next gen 3D pipelines. Kingston believes in the importance of learning art fundamentals and design problem solving, especially in our world of everchanging technology. His broad industry expertise combined with a persistent curiosity in new technologies and work processes shows his dedication in advancing our next generation of artists and designers.

Damien Soh

Lecturer

Damien Soh is a visual artist based in Singapore, specializing in digital illustration. His versatile skill set also extends to freelance work for multinational corporations like Unilever, encompassing roles in visual development and art direction. Having worked as the lead illustrator for the short animation “Pagoda of Peril” for Universal Studios Singapore in 2018, Damien recently made his solo exhibition debut with "The Banquet" at Art Outreach Singapore, hosted at Gilman Barracks.

Rajesh Chakravarthy

Academic Director | Unreal Engine Authorised Instructor

Rajesh Chakravarthy has worked in digital art and design for the past 18 years (stationed as an educator within various creative media and tech schools for 9 of those years) and is a veteran AR/VR developer and an Unreal Engine Authorised Instructor.  His leadership has led many students to successful careers within prominent companies around the globe. Rajesh’s research and hard work has made great strides in Augmented and Virtual Reality, as he intersects design, technology, and business through his many ventures in prototyping and education.
Mages Whatsup