Storytelling with Shapes, Colors and Lights

About The concept art workshop

Uncover the important elements and theories in a story-driven concept work for AAA games/ films with Raymond

Stories make the world go round and each of us has a story to tell. Whether you’re designing in concept art, illustrating a comic book panel, or creating a shot design for your film.

The spirit that breathes life into our creation is its story. In this workshop, we would explore the fundamentals of visual communication and how we can apply those to your art.

Raymond Tan

Senior Concept Artist (Ubisoft, UK)
Raymond Tan is a UK based concept artist and comic book illustrator working in the entertainment industry mainly for films and games for more than 10 years. He is currently a Senior Concept Artist at Ubisoft Leamington and Creative Director/Artist of Modern Magic Stories where they create stories through comic books, animation and screenplay writing. The projects he has worked on are The Division 2, Star Wars Battlefront II, Star Wars Rebels, Street Fighter 5, Marvel VS Capcom Infinite, Elder Scrolls Legends, and Killer Instinct

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