GAME TECHNICAL DESIGN - UNREAL ENGINE
36Hrs Part-Time | 6 Weeks
Learn the fundamentals of using Unreal Engine and discover its possibilities in Game Development and Real-Time 3D Rendering
Grants available for SG/PR*
About MAGES Unreal Engine Course
Unreal engine is the most open and advanced real-time 3D creation tool for photorealistic visuals. The Unreal Engine Course will cover the technical and conceptual understanding of the field of Game Design along with exposure to the Game Production Process. Students will explore the various stages in production, product methodologies from a technical point of view. Understanding of geometry, rendering his, audio and sound is really important in Game Engines and this 36 hour course will teach you all this. You’ll also get a Game Technical Design certificate at the end of the course.
COURSE OVERVIEW
Immerse yourself in the world of game development with this foundational course on technical design. Delve into industry-standard platforms, such as Unreal Engine, to craft visually stunning environments, dynamic gameplay mechanics, and immersive experiences.
A key component of the course involves creating a technical design document, a critical blueprint for successful game development. Learn to communicate technical requirements effectively, explore data-driven decision-making, and incorporate workflows tailored to localization and global audiences. By the end of the course, you will be equipped to design games that stand out in the competitive gaming landscape.
This course provides hands-on experience with tools and workflows used by game production teams, helping learners build the skills required to navigate every stage of the development pipeline effectively.
DURATION: 36 Hrs across 6 weeks | Part-Time | Wed & Sat
STUDENT-TO-LECTURER RATIO: 18 Students : 1 Lecturer
MEDIUM OF INSTRUCTION AND ASSESSMENT: Lectures, Practical (Hands-on Application) and Project-based Assessment
COURSE CODE: TGS-2020504575
SOFTWARE TAUGHT: Unreal Engine
HARDWARE REQUIREMENTS: Windows/Mac Laptop no older than 2017
AWARD: Statement of Attainment and Certificate of Completion
GRANTS AVAILABLE: SSG, SFC, PSEA
MAGES Studio builds life affirming solutions using emerging technologies. Leveraging AR, VR and Applies Games, they have utilised research backed learning pedagogies to build more than 60 solutions across 9 industries.
We’re proud to share that this studio was founded by a team of our alumni.
TOPICS COVERED
- Game Production Process
- Roles on the Team
- The Design Document
- Game Requirements
- Project Management Methods
- Understanding Your Business
- Localization
- Requirements Gathering
- Creating the Technical Design Document – I
- Creating the Technical Design Document – II
Learning Outcomes
- Analyse global technology trends and their implications for the gaming industry.
- Describe the key roles and dependencies of game production team members.
- Describe the wide variety of tools and techniques used to develop games.
- Compare and contrast critical stages in the game production process for pc, console, and mobile games based on a game concept.
- Discuss methods of dealing with common but solvable challenges and challenging situations in the production process.
- Explore different online tools that can be incorporated when designing a game.
- Write design documents to communicate and formalize technical requirements and select the right project management methodology.
- Identify and define data-oriented problems and data-driven decisions when designing games.
- Describe the main tools and workflows used in the localization game industry.
ADDITIONAL INFORMATION
UPCOMING INTAKES
27th Nov 2024
ENTRY REQUIREMENTS
- Age: 18 years old and above
- Work Experience (No. of Years) – N.A.
- Language (Spoken & Written) – English
Entry Requirements
- Non-ICT Professionals/fresh Grads who are interested in creating their own Independent game and deploying the games on various platforms (PC to Mobile to Streaming)
- IT professionals/ Mid-career switchers interested to up-skill themselves in preparation for creating their own Independent game
- Professionals/Freelancers Passionate to Market and Publishing their own games (Indie Game Developers).
- Work Experience (No. of Years) – N.A.
- Age – 18 years and Above
- Minimum Education Level – Diploma in IT, Game Development or related, Media or related
- Language (Spoken) – English
- Language (Written) – English
- Workplace Literacy and Numeracy Level (WPLN)>= 6
COURSE FEES
(Incl 9% GST)
Full Program Fees: SGD 2,354.40
Singaporeans 21 – 39Yrs or PRs: SGD 1,274.40
Singaporeans 40Yrs or Above: SGD 842.40
SME Sponsored Singaporeans & PR: SGD 842.40
Registered Course Name (MySkillsFuture Website) : GAME TECHNICAL DESIGN
Registered Course Code/ID : TGS-2020504575
- Self-sponsored students can use SSG Training Grant, Skills Future Credit, PSEA grant, UTAP, and SEP.
- 75% attendance is mandatory to complete the program
- The student should submit and must pass the prescribed assessment (i.e. Practical Project)
- *For additional grant eligibility, please contact us.
FAQs
Do I need to know how to code for these courses?
No, it’s not mandatory for you to know how to code for this programme.
What is the admission process and payment options are available?
Once we receive your contact information, our course consultant will contact you. They will guide you through the admissions process and inform you about the available grants.
We accept payments by check, bank transfer, credit/debit card and PayPal.
For more information, please contact us directly using the form below.
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