MAGES Institute is a leading Virtual Reality School in Singapore conducting Professional Certificate and Short Courses for both Augmented Reality and Virtual Reality. MAGES’ Virtual Reality Course teaches the basics of Virtual Reality using Unity Engine (with C# Programming) or Unreal Engine (with C++ Programming), and creating an experience to deliver or convey the desired message/emotion and solve a real-world problem. Students are able to differentiate between benefits and shortcomings of available VR platforms, and identify the building blocks of any VR Experience. With premier AR/VR Training at MAGES, students will be able to design their own virtual interactive environment that effectively communicates a scenario or a narrative aspect. Students will also learn to balance the technicalities of the chosen platform such as graphical fidelity, interactivity and user experience using 6 Degrees of Freedom while developing their narrative experience.
MAGES Institute is a premier Augmented Reality Institute in Singapore conducting Professional Certification MR Course (called XR Immersive) along with AR Course and VR Classes (6 weeks each). MAGES AR Course covers the basics of Augmented Reality using Unity Engine and C# Programming for scripting, including creating and setting up markers in an immersive environment, and implementing it in a functional AR application designed to solve a real-world problem. Students would utilise technical knowledge such as interface wireframes, markers and placements, and combine them with the principles of design and interaction to create a functioning Augmented Reality application. The Application would also take into account immersion techniques such as sound and appropriate quality visuals, while balancing the technical needs with hardware limitations applicable today. This foundational knowledge of Augmented Reality will allow students to understand the constituents of an AR experience and effectively develop their own AR App.
Introducing the Diploma in XR Immersive, an intensive 12-month course meticulously crafted by seasoned Unity Certified and Unreal Authorized Trainers/Developers renowned for their vast industry expertise.
Embark on an exciting journey with our Diploma in XR Immersive program, where you’ll learn to create captivating applications for Augmented and Virtual Reality Experiences. Under the guidance of experienced mentors, you’ll develop hands-on skills to craft interactive AR/VR applications that push the boundaries of technology. Additionally, you’ll unlock the power of Generative AI, discovering new ways to infuse creativity into your immersive creations. With the program’s immersive learning environment, you’ll unleash your creativity and gain the expertise to create impactful experiences that transport users to new dimensions. Join us and be at the forefront of XR immersive technology, shaping the future of Augmented & Virtual Reality applications with Generative AI.
What are you waiting for? Enrol today & become an AR/VR Developer in just 12 Months!
Duration :12 Months Full-Time, 3 Hrs Lectures; International Students can only opt for Full-Time programs
Student-to-Lecturer Ratio:15 Students : 1 Lecturer
Medium of Instruction / Mode of Assessment:Lectures & Practical (Hands on Application), Project Based Assessment for All Modules
Award :Diploma in XR Immersive Program
Software Taught:Unity, Unity 3D, Unreal Engine, Photoshop, Blender, C#, Oculus, ARCore, Vuforia
Note:Oculus Quest 2 for VR and Android Phone for AR are required
Rajesh Chakravarthy has worked in digital art and design for the past 18 years (stationed as an educator within various creative media and tech schools for 9 of those years) and is a veteran AR/VR developer and an Unreal Engine Authorised Instructor. His leadership has led many students to successful careers within prominent companies around the globe. Rajesh’s research and hard work has made great strides in Augmented and Virtual Reality, as he intersects design, technology, and business through his many ventures in prototyping and education.
Academic Director | Unreal Engine Authorised Instructor
Nanda has a remarkable experience in the IT industry and the education industry specially in the field of 3D Graphic Animation, Game Programming and Game Development & Design. Nanda is a Unity Certified Developer and also an Unreal Engine Authorised Instructor, in addition to having certification from Microsoft and Oracle. Nanda has working experience in United States, India and Singapore. With his excellent communication and interpersonal skills, he proves to be a truly commendable and valuable lecturer for MAGES.
Lecturer | Unreal Engine Authorised Trainer
Luther Chan has more than 10 years of experience in the Game Industry. His strength is in Game Development and Emerging Technologies. He is the Founder of Explosive Barrel an independent game development studio that focuses on creating high quality games and we have been doing so for over 10 years. In addition to creating our own games, they also create games for websites and brands. His previous clients include Ubisoft, Coke, Cheetos, E4, NHS and Air France-KLM. Luther graduated with a Bachelor of Computing (Communications and Media), from the National University of Singapore.
Lecturer | Founder (Explosive Barrel)
With over 25 years of working experience, in companies such as ICONIX International and Delcan Corporation in Toronto, Canada. Thomas has played a key role in developing the Automatic Fare Collection System for the Taiwan High Speed Rail in Taipei. His significant experience in the IT industry enriches both his industrial training and his academic teaching. He has teaching experience in subjects like Games Programming at various Singaporean institutions.
Jeffrey is an Indie developer/generalist since 2007, mostly focused on gameplay, AI,UI/UX, Networking, Script Systems, and mobile programming. He has co-founded game studio Touch Dimensions Interactive and shipped notable games including Wizards and Wagons, Autumn Dynasty warlords, Huff and Puff and Totem Star.
Zaki brings with him more than 18 years of experience in various creative industries, from illustration to animation. Zaki has been a valuable addition to various companies such as Scrawl Studios and Chip & Toons taking up the responsibility of Animation Director in both places. In addition to his illustrious career, Zaki has also been published 5 times - with his latest comic, Badang, being a historical comic based on the Second World War in Singapore. Zaki completed his formal education with MAGES Institute of Excellence, graduating with a Diploma in Entertainment Design.
Illustrator | Creative Director | Lecturer
David, an Unreal Engine Authorised Instructor, has about 18 years of experience with companies like Zealot Digital, Digital Perception studios, Ksatria Gameworks etc and currently works for Blackbird Interactive. Some of his work includes the development of tools and components for the proprietary game engine, the development of ZD engine 2.0, game programming, Xbox tech demographics programming. He has also conducted various seminars on 3D Arts, involved in 3D animation for companies like Chevron and immensely contributed in nex-gen API Game Engine Development. David holds a Diploma from IMUS Institute of Science & Technology, from the Philippines.
Lecturer | Programmer
Lay a valuable foundation with he Core Tenets of Immersive Media, creating 3D Assets, and Programming
The first Term would focus on how to create virtual worlds that are fun and useful. This is possible thanks to improved 3D objects and spaces that work well with popular digital content creation tools. This will make the virtual worlds more interesting. You will also learn how to use the Unreal Engine to make your virtual worlds come alive. The course will teach you how to make interactive environments, where users can interact with different elements. You will also learn basic programming skills to make your virtual worlds more functional and interactive.
The program will cover the following modules:
Building skills and technical proficiency in designing and developing for AR and VR with a focus on User Experience
Put Fundamentals into practice by designing AR and VR Apps. Learn first-hand the interactivity challenges and solutions through practical application, and channel the knowledge into developing an XR app for an Enterprise Solution.
The term will cover the following modules :
Combining everything you've learnt, Execute an XR application to solve a real-world problem faced by an enterprise
In their third term, students engage in a captivating Capstone Project where they tackle a real-world problem statement and execute an AR/VR application infused with Generative AI. Guided by experienced mentors, students participate in research-based studio practice, applying the skills and knowledge gained throughout the course. They showcase their proficiency by presenting a polished and innovative Capstone Project that demonstrates their mastery of AR/VR technologies enhanced by the transformative capabilities of Generative AI. This project harnesses the power of generative design within the realm of AR/VR, offering unique solutions to real-world challenges.
The term will cover the following modules :
Age : 18 years old or above,
3 GCE ‘O’ Levels incl Minimum of C6 Grade in English
Minimum Academic Requirement
2 credit passes at GCE ‘O’ Level in any subjects excluding English Or GCSE/IGCSE-5 subject passes, including English, at Grade A to C
Or ITE NITEC or Higher NITEC or equivalent (eg Post Nitec Certificate in Office Skills/Certificate in Business Skills)
Or Singapore Integrated Programme: Completed IP Year 4
Or At least 2 WSQ Statements of Attainment in Workplace Literacy or Numeracy (WPLN) at Level 4 or 5 and above (eg under Employability Skills System (ESS) certification)
Or ITE modular certificate at the post-secondary level (non-tertiary) or equivalent
Or Foundation Certificate in Art and Technology or Certificate in Art or Animation related course in MAGES or other institutions with similar qualifications
For International, Applicants should have an Equivalent to Year 10** qualification with an average of 65% (** from the respective home country of the applicant) with proof of pass in English
Alternate Admission Requirements
Submit Portfolio and pass the interview with Academic Director and assessment by Academic Board
English Proficiency Requirement
IELTS 5.5 or Pass in the English Language at GCE ‘O’ Level or equivalent qualifications. Applicants who do not have IELTS 5.5 must pass MAGES English Proficiency Test, approved by Academic Board.
16 years of age
Working Experience Requirement
30 years of age
Working Experience Requirement
8 years of relevant working experience
(*Incl 8% GST)
International Students SGD 18,887.04 Singapore Citizens & PRs SGD 16,457.04
|Total Payable (S$)
(Singaporeans & PR)
|Total Payable (S$)
|Administration Fee (Non-FPS)||1,458.00||2,322.00|
|Course Fees Payable||14,999.04||16,565.04|
|Total Fees Payable||16,457.04||18,887.04|
All Items above are Inclusive of 8% GST*
All Transactions made on or after 1st January 2023 are subject to 8% GST
Hardware Requirements for Diploma in XR Immersive
Yes, local students are generally permitted to work part-time while studying. However, international students may have restrictions on their ability to work part-time due to visa regulations
Scholarship opportunities are available for full-time programs, catering to both local and international students. Local students have the option to apply for grants such as the SkillsFuture Study Award (SSG), SkillsFuture Fellowship (SGF), and Post-Secondary Education Account (PSEA) for financial support. *T&C Applies
Graduates can pursue careers as VR/AR Developers, Unity Developers, Unreal Developers, XR Generalists, Creative Technologists, UX/UI Designers(AR/VR), Immersive Experience Designers, Game Developers, Interaction Designers, Technical Artists, and Project Managers.
The applications of VR/AR extend across various industries, including Education, Aerospace and Defense, Commercial, Civic, Tech, Health Care, Manufacturing, Design, Architecture, Real Estate, and Entertainment.
After submitting your contact information, a course consultant will reach out to you to provide guidance on the admissions process and available grants that match your profile. We offer convenient payment options, including checks, bank transfers, credit/debit cards, and PayPal.
For detailed information, kindly reach out to us directly using the Enquiry form below.
In this course, you will acquire practical experience with a wide range of tools and software, including Unity 3D, Unreal Engine, Photoshop, Blender, C#, ARCore, Vuforia, and more. These tools will equip you with the necessary skills to excel in the field
The classes will primarily be conducted in-person at the MAGES premises. However, in certain cases, we also offer online sessions to accommodate students’ needs and ensure flexibility in their learning experience
After graduating from the Diploma in XR Immersive program, students are well-equipped to embark on diverse career paths and explore exciting opportunities, including entry-level AR/VR development roles. Many graduates also choose to leverage their newfound knowledge and skills to advance in their current jobs, or even enhance their businesses. With a remarkable placement record of over 85%, our graduates have successfully secured positions in renowned organizations such as Singapore Polytechnic, REVEZ Motion, Wipro, Infotech, Citibank, and Turnkey.
To apply for this course, complete the form by providing the required information and click the SUBMIT button. It should only take approximately 3 minutes to complete. Upon receiving your application, our course consultant will promptly reach out to you to guide you through the next steps of the application process.
Our institute maintains a favorable student-to-lecturer ratio of 15:1.
This allows for personalized attention, interactive discussions, and individualized mentorship, fostering a vibrant learning community where students can thrive and excel.
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