Concept Art-3d

Digital Sculpting for Artists

The design of a character connects us to the Game or a Story. The meaning and expressive capability of a character depend tremendously on choices of proportion, color, silhouette, and rendering style.

This covers advanced modeling techniques used for building three-dimensional characters for game and film pipelines. Explore techniques of character modeling to include the various approaches to figure construction. Take the knowledge of 3D Human modeling to an advanced level by including sculpting high res modeling for Next-Gen Games.

Duration:36 hours across 6 Weeks

Schedule:3hrs Lesson Two Days Per Week (Customization Available)

Award:Certificate of Completion

Software Taught:ZBrush

Grants Available:SSG


Adeeb Md.



MAGES have been a big part of my journey in art. I drew just for a hobby before, so I never officially learn about all the fundamentals, until I join MAGES. Here, I learn from all the fundamentals of art until I advanced my skills. They taught me from scratch until I could make a full piece of art that I could even use for my portfolio. The whole journey of studying at MAGES has been a great time for me.


Concept art is very competitive but in order to break in, the most important is you have skill and uniqueness. If you are really skilled and your art style stands out among others, you are most likely to stand out and be noticed for your art.

Topics Covered

  • Digital Sculpting Interface and the tools
  • Next-Gen Pipeline – overview
  • Understand the theory of composition on characters
  • Create the Key Plates/References for the High Res Character
  • Understand the importance of Anatomy when designing characters
  • Create High Res details for Character- Big Shapes and Volume, Sculpting the Body, Face of the Character
  • Hard surface study and Assets optimization techniques
  • Merge the different parts to form the character
  • Composition and rendering process for the High Res character
  • Polish and Render the High Res Realistic/Stylized Character

Learning Outcomes

  • Gain the ability to develop, discuss, and implement from preproduction to production of organic characters for film or video game use.
  • Create a concept phase before building the character, which will be converted to 3d model.
  • Learn the skills to model, articulate, and render high-resolution dependent industries.
  • Master the entire production pipeline for using characters within a full Next Gen Character Pipeline.



Sept 2021
Dec 2021
Mar 2022

Entry requirements

Age: 16 years old and above Recommended for Media Professionals and

Freelancers Open to both Singaporean & International Students (Including PR,

Student Pass, Work Permit, S Pass & E Pass)

Courses fess

Full Program Fees: SGD 2,568.00

Singaporean < 40Yrs & PR: SGD 1,968.00

Singaporeans > 40Yrs: SGD 568.00

SME Company-Sponsored: SGD 568.00

Grants Available

Self-sponsored students can use Skills Future Credit, and SEP. 75% attendance is mandatory to complete the program The student should submit and must pass the prescribed assessment (i.e. Practical Project) *For additional grant eligibility, please contact us.


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