The design of the character is a very integral part of a game as it connects the player to it. This 3D Modelling course covers advanced Modelling techniques used for building 3D characters for games. The 36 hours course spread across 6 weeks will also give the overview of the Next-Gen pipeline and will teach you how to merge different parts to form a character. The interface and tools, creating key plates/references or the high resolution characters, understanding the importance of anatomy all are included in this digital sculpting course offered by MAGES Institute.
The design of a character connects us to the Game or a Story. The meaning and expressive capability of a character depend tremendously on choices of proportion, color, silhouette, and rendering style.
This covers advanced modeling techniques used for building three-dimensional characters for game and film pipelines. Explore techniques of character modeling to include the various approaches to figure construction. Take the knowledge of 3D Human modeling to an advanced level by including sculpting high res modeling for Next-Gen Games.
Duration/Schedule:36 hrs (Tuesdays and Thursdays, 7:30PM - 10:30PM)
Note:Customisation Available for Corporate Clients
Award:Statement of Attainment and Certificate of Completion
Software Taught:ZBrush
Grants Available:SSG, SFC, PSEA, UTAP
Course Code :TGS-2021007546
Zaki brings with him more than 18 years of experience in various creative industries, from illustration to animation. Zaki has been a valuable addition to various companies such as Scrawl Studios and Chip & Toons taking up the responsibility of Animation Director in both places. In addition to his illustrious career, Zaki has also been published 5 times - with his latest comic, Badang, being a historical comic based on the Second World War in Singapore. Zaki completed his formal education with MAGES Institute of Excellence, graduating with a Diploma in Entertainment Design.
Illustrator | Creative Director | Lecturer
Adeeb is the Co-founder and Creative Director at Kinetiquettes. Adeeb has 11 years of professional experience. Adeeb has worked as an Animator at Ubisoft Singapore with over 7 years. He also worked at Tecmo Koei, known for their Dynasty Warrior series. He specializes in game animation and development of interactive cinematic experiences. He most notably worked on the behaviour animations for the underwater missions in Assassin's Creed IV: Black Flag.
Mentor | Creative Director
Age: 16 years old and above Recommended for Media Professionals and
Freelancers Open to both Singaporean & International Students (Including PR,
Student Pass, Work Permit, S Pass & E Pass)
(incl 8% GST)
Full Program Fees: SGD 2,592.00
Singaporean 21 – 39Yrs or PR: SGD 1,392.00
Singaporeans > 40Yrs: SGD 912.00
SME Company-Sponsored: SGD 912.00
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