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Advance Diploma in Game Art

The Advanced Diploma in Game Arts expands on fundamental skills development with advanced training in techniques used in the industry today. With a primary focus on creating visuals for the screen, an advanced game art student will learn to create in-demand graphics for the latest gaming platforms/consoles as well as for mobile/portable devices. This program will provide a comprehensive study of conceptual, story, character, and visual design aspects. It will also focus on developing highly marketable technical and aesthetic skills as well as the ability to coordinate games development teams.

This program mirrors the standard workflow pipeline used in the industry for the production of art assets for multiple video game platforms, including web, console, PC, and mobile. Students graduate with a vast toolkit of skills and a body of work for their portfolios.

Duration:9 Months (3hrs per day; 5 Days per Week Full-Time, 3 Days per Week Part-Time)

Student-to-Lecturer Ratio:12 Students : 1 Lecturer

Medium of Instruction:Lectures & Practical (Hands on Application)

Mode of Assessment :Project Based Assessment for All Modules

Software Taught:Photoshop | 3D Studio Max | Z-Brush | Substance Painter | Marvelous Designer

Note:International Students are only offered Full-Time course.


Gaurav Kumar
Adeeb Md.
Rajesh Chakravarthy
Rakesh Shrinivas Gowda

9 Months Program

Term 1 Modeling

This term will involve Hard Surface Modeling (complex assets such as vehicles, Organic Modeling (character development), and Look Development for Games (generating materials, shaders, and lighting for use in real-time Game Engines).

Term 2 Advanced Skills

This term will focus on Procedural Modeling and Animation (analyse, design and implements procedural modeling pipelines and animating 3D objects and environments), and Virtual Environments in game engines.

Term 3 Portfolio

In the final term, under faculty supervision, student will review, revise, refine their previous deliverables under peer and faculty review, and build a portfolio to showcase mastery of industry standards.


Elina Avdieieva

"..I like the atmosphere in MAGES, its very friendly, I can always ask (lecturers) for some help.. I've never learnt digital art before so learning all the new software was a challenge but I'm glad that I did"

Additional Information

Upcoming Intakes

April 2022

Entry Requirements

Applicants must be above 18 years, secured minimum C6 in English GCE ‘O’ Levels (IELTS 5.5 for International Students), have a MAGES Diploma in Game Art/Game Design/3D Animation or equivalent from Polytechnics.

Course Fees

(Incl 7% GST)
International Students
SGD 19,782.16Singapore Citizens & PRs SGD 17,374.66


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