Game Art School | Top 6 Game Production School (Rookies)- MAGES

Game Art Course

MAGES Game Art School offers a unique Game Art Course that prepares students for a successful career in the game arts and design industry. The program covers all aspects of game development including character modeling, animation, rigging, texturing, lighting, level design, gameplay, and audio. Students will also learn about the history of video games, game design principles, and game art fundamentals.

Throughout the program, students will be exposed to real life projects and assignments such as character design, prop design and environment design that will help them gain valuable hands-on experience in creating games. Upon completion of the program, students will receive an industry recognized diploma and a portfolio containing their best works.

Game Art Institute

MAGES Institute of Excellence offers a 12 month Game Art Diploma Program. In the Game Art Institute, students will learn about the basics of game art, develop their skills, and work on a game development project to create a simulation of the game production pipeline.

The Game Art Course at the Game Art Institute is designed to teach students basic art fundamentals and principles of game design, with an opportunity to create a next generation character via Zbrush Classes. During the second term, students will learn how to model environments for games and then progress to the third term – focus on game production and learn about methodologies of working in a game studio.

Students will also develop portfolios critiqued by professional networks of artists and designers ready to take their first steps in the digital art world, and build successful, memorable career paths. Start this journey of ZBrush Course

About Game Art Diploma

More information about Game Art Diploma is available as follows – Course outline : First term comprises Game Design Principles, Art Fundamentals, and Fundamentals of Game Art. These three terms aim to build a strong foundation upon which the students can learn, experiment, and start creating their own games after ZBrush Course

They will then be tasked with a hands-off application for using Next-Generation workflows to create Next Generation Game Character Design, Build Environments using 2D & 3D Concept Design Processes and 3D Modelling in Zbrush Class, Digital Sculpting to Compose a Finished Product.

In the final term of the program at the Game Art Institute, students will focus on creating Game Productions and develop their final Portfolio using polished artworks refined through professional critiques, and be prepared to step into the Digital World.

Best Game Art Diploma

Diploma in Game Art

The Game Art Program offered by MAGES Institute is amongst the best digital art programs in Singapore. This degree is built to fully prepare participants for a successful future in interactive digital art, not only in Singapore but also in the global market.

Students will commit 11 months and leave as polished designers with a portfolio of their own creations and a wide range of applicable skills.

MAGES Game Art Program teaches students proper terminology used in the field, sculpting and texturing skills, utilization of Next-Gen Workflows, an understanding of character anatomies, and how to render and break down game models professionally.

Duration :11 Months (3hrs per day; 5 days a week Full-Time, 3 days a week Part-Time) ; International Students are only offered Full-Time course.

Student-to-Lecturer Ratio :12 Students : 1 Lecturer

Medium of Instruction :Lectures & Practical (Hands on Application)

Mode of Assessment :Project Based Assessments for All Modules

Software Taught :Photoshop | 3D Studio Max | Z-Brush | Substance Painter | Unreal Engine

Note :A Pass in all Modules within the maximum study period is required for Graduation.


Mohd Zaki Bin Ragman

Illustrator | Creative Director | Lecturer

Banya Tungprasert


Justin Ho


Thomas O’Dell

Adjunct Lecturer

Adeeb Md.

Mentor | Creative Director

11 Months Program

Term 1 Fundamentals

In this term, students will begin with the fundamental knowledge (Design/2D/3D) needed for game artistry.

Term 1 : Fundamentals

In the first term of our 11-month program, students will begin with the foundational knowledge needed for quality game artistry. MAGES Game Art courses will give students crucial game design principles that can be used throughout the entirety of their careers. By teaching the fundamentals of Game Art first, we set students up with valuable concepts and strategies that can be applied to all aspects of their work.

The program will cover the following modules:

  • Game Design Principles
  • Art Fundamentals
  • Fundamentals of Game Art
Term 2 Skills

The focus of this term will be to develop Next Gen 3D characters and environments Incorporating 3D Design processes, as well as next gen texturing to compose a finished product

Term 2 : Skills

In the second term of the program, students put the fundamentals to use by building their skillset. The Game Art Institute will provide lectures and hands-on applications for using Next-Gen workflows. Students will proficiently develop characters and environments with 2D and 3D concept design processes, as well as modeling and sculpting to compose a finished product.

The program will cover the following modules:

  • Next Gen Character
  • Environment Modelling for Games
Term 3 Portfolio

This Term prepares students for the next step in their careers by assembling polished work into a portfolio and instilling confidence that they have all of the tools and knowledge needed for a successful career in game art.

Term 3 : Portfolio

Students focus on Game Production and developing their final portfolio in the third term of the program. MAGES Game Art School prepares students for the next step in their careers by assembling polished works into a portfolio and instilling confidence that they have all of the tools and knowledge needed for a successful career in the Digital Arts.

The program will cover the following modules:

  • Game production
  • Portfolio Development

Program Video

Before and After




Sean Lee


Yirang Zhang


Elina Avdieieva

"..I like the atmosphere in MAGES, its very friendly, I can always ask (lecturers) for some help.. I've never learnt digital art before so learning all the new software was a challenge but I'm glad that I did"

Vishal Reddy

"..They teach you everything you need to learn .. you really get the attention you need."

Additional Information

Upcoming Intakes

18 Sep 2023
Full Time

Entry Requirements

Academic : 2 Credit Passes at GCE ‘O’ Level (excl English) or equivalent, or Foundation Certificate in Art and Technology or Certificate in Art or Animation related course in MAGES or other institutions.

English : IELTS 5.5 or Pass in English GCE ‘O’ Levels or equivalent

Age : 16 Years Old or above

(Mature Candidates above 30 years old require 6 years working experience)

Please contact us for advice on minimum entry requirements before applying if needed

Course Fees

(*Incl of 8% GST)
International Students
SGD 18,887.04 Singapore Citizens & PRs SGD 16,457.04

*All payments on or after 1st Jan 2023 will be subject to 8% GST.


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