6 Week Part Time Game Concept Design Course | MAGES Institute

GAME CONCEPT DESIGN

45hrs Part-Time | 6 Weeks

Understand the core elements and concepts of designing a great game

Grants available for SG/PR*

Learn Game Concept Design in Singapore

Master Game Concept, Player Psychology, and Monetization Strategies with MAGES Institute

At MAGES Institute of Excellence Singapore, we believe that great games start with great ideas. Our Game Concept Design Course is designed to help you understand what makes games fun, engaging, and memorable — from player psychology to monetization strategies.

Whether you’re a beginner exploring game design or an aspiring developer aiming to create your own titles, this 45-hour course provides a strong foundation in conceptualizing, designing, and evaluating games.

Course Overview

Why do we play games? What keeps players engaged? What elements make a game successful?
The Game Concept Design Course answers these fundamental questions through an industry-focused curriculum that blends theory, creativity, and hands-on learning.

You will learn how to:

  • Conceptualize and design original game ideas
  • Understand player psychology and behavior patterns
  • Build compelling gameplay loops and reward systems
  • Create monetization strategies that balance fun and profitability
  • Design player experiences that appeal to specific target audiences

By the end of this course, you’ll have the creative and analytical skills to design games that resonate with players and succeed in the competitive gaming industry.

Concept Art for Game Design

Concept Art is the visual backbone of game design — it gives life to ideas before they become interactive experiences.

At MAGES Institute Singapore, our Game Design Course integrates Concept Art as a key component, allowing students to visualize characters, environments, and game worlds before development begins.

You’ll gain hands-on experience in:

  • Character design and visual storytelling
  • Environment and prop design
  • Color theory, composition, and perspective
  • Digital painting using Photoshop, Illustrator, and other industry tools

Through guided projects, you’ll develop production-ready concept art that defines the artistic direction of a game. Whether you want to create fantasy worlds, futuristic cities, or stylized characters, this course helps you transform imagination into interactive design.

Career Opportunities

Graduates of the Game Concept Design Course can pursue careers such as:

  • Game Designer
  • Concept Artist
  • Level Designer
  • Game Producer
  • Narrative Designer
  • UX Designer (for Games)

This course also provides a solid foundation for those who plan to continue into Advanced Game Design, Development, or Concept Art Diploma programs.

Why Study Game Concept Design at MAGES Institute Singapore?

  • Learn from industry professionals and game designers
  • Practical, project-based learning focused on real-world applications
  • Use industry-standard software for design and visualization
  • Build a portfolio-ready game concept and design document
  • Study in Singapore — a growing hub for game development and digital media

At MAGES Institute, you’ll not only learn how to create games — you’ll learn how to think like a game designer.

COURSE OVERVIEW

Understand what makes a great game so good!

 

In this 6 Weeks Part-Time course students will gain a strong understanding of the fundamentals of game design & conceptualisation, focusing on key aspects such as systems thinking, iterative design, playtesting, and collaboration.

 

You will craft a comprehensive game concept, pitch, storytelling and supporting design documentation, transforming your ideas into a structured Game Design Document, ready for pitching.

DURATION: 45 Hrs across 6 weeks | Part-Time

 

STUDENT-TO-LECTURER RATIO: 18 Students : 1 Lecturer

 

MEDIUM OF INSTRUCTION AND ASSESSMENT: Lectures, Practical (Hands-on Application) and Project-based Assessment

 

COURSE CODE: TGS-2021009129 (SYNCHRONOUS & ASYNCHRONOUS E-LEARNING)

SOFTWARE TAUGHT: Google Docs

HARDWARE REQUIREMENTS: Windows/Mac Laptop no older than 2017

AWARD: Statement of Attainment

GRANTS AVAILABLE: SSG, SFC, PSEA, UTAP

INSTRUCTORS

Dominic is a veteran game designer with more than 15 years of experience under his belt. He has worked with international studios and appeared in national tabloids for his design exploits. He also launched the first-ever successful tabletop gaming Kickstarter in the country and is still active today with a pipeline of multiple projects.

Dominic is a veteran game designer with more than 15 years of experience under his belt. He has worked with international studios and appeared in national tabloids for his design exploits. He also launched the first-ever successful tabletop gaming Kickstarter in the country and is still active today with a pipeline of multiple projects.

Huang Ruiliang Dominic

Adjunct Lecturer | Game Designer

With over 25 years of working experience, in companies such as ICONIX International and Delcan Corporation in Toronto, Canada. Thomas has played a key role in developing the Automatic Fare Collection System for the Taiwan High Speed Rail in Taipei. His significant experience in the IT industry enriches both his industrial training and his academic teaching. He has teaching experience in subjects like Games Programming at various Singaporean institutions.

With over 25 years of working experience, in companies such as ICONIX International and Delcan Corporation in Toronto, Canada. Thomas has played a key role in developing the Automatic Fare Collection System for the Taiwan High Speed Rail in Taipei. His significant experience in the IT industry enriches both his industrial training and his academic teaching. He has teaching experience in subjects like Games Programming at various Singaporean institutions.

Thomas O’Dell

Adjunct Lecturer

TOPICS COVERED
  • Play centric design process
  • The Structure of Games
  • Player Experience
  • Engaging the Player
  • Mechanics/Dynamics/Aesthetics
  • Game Market Research
  • Developing the Game Concept
  • Designing your Game
  • Know your Market
  • Creating the Game Design Document
  • Defining Schematics for Games
  • Games as a Service
  • Gameplay: Keeping players coming back
  • Creating the monetization document
  • Technology transforming gaming data and game analytics
  • Analytics : understanding and serving your players
LEARNING OUTCOMES
  • Display a comprehensive understanding of narrative structures in games, game mechanics, players and player types.
  • Research successful games in the same genre
  • Apply the findings of the genre research in order to ensure that the game to be developed will meet the needs of the target audience while being profitable
  • Integrate all design concepts and ideas into a game concept document
  • Produce a game design documentation that has significant theoretical, narrative, perceptual and aesthetic coherence.
  • Communicate and visualise basic forms of game design to relevant stakeholders
  • Be able to translate a marketing requirement into the game design document
  • Understand on how to lead Game pitches to external stakeholders
  • Foster an understanding of monetization and how it functions to create meaningful engagement for players.
  • Identify the key components of an effective monetization for different target audiences and genres
  • Apply the principles of monetization to a game design project incorporating the use of game economy features
  • Acquire knowledge about game industry ecosystem and its functioning across the globe.
  • Evaluate game concept, its predictive acceptance by the targeted audience and game’s monetisation model.
ADDITIONAL INFORMATION

UPCOMING INTAKES

06th Jan 2026

ENTRY REQUIREMENTS

  • Age: 16 years old and above recommended
  • Open to all Singapore Residents (Including citizens, PR, LTVP Holders)

COURSE FEES

(incl 9% GST)

Full Program Fees : SGD 2,616

Singaporeans 21 – 39 Yrs or PRs : SGD 1,416

Singaporeans 40Yrs or Above : SGD 936

SME Sponsored Singaporeans & PR : SGD 936

FAQs

Do I need to know how to code for this course?

Coding is not involved in this course, hence no prior coding knowledge is necessary.

What is the admission process and payment options are available?

Once we receive your contact information the course consultant will contact you he/she will guide you through the admissions process and the grants that are available for you.

We accept payments by check, bank transfer, credit/debit card and PayPal. For more information, please contact us directly using the form below.

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