
Programming & Designing
In the first term, students will learn basic knowledge necessary to create game levels in Unreal Engine including Unreal Blueprint Setup and Blueprint Authoring in C++, along with Memory Management.
The term will cover the following modules:
- Level Designing in Games
 - Intermediate Game Programming
 
				
                                        
                                    
															

        
			
			
			
			
			
			
			
			
                                    
                                    
                                    
                                    
                                    
                                    
		    
		    
		    
		    
		    
		    
		    
		    