Kingston Chan is a Concept Development Artist, Art Director, and Educator with over two decades of experience in games, movies, animation, and art production design.
Kingston commenced his role as an educator in 2005 when he was invited to develop curriculums for game art, conceptual design, and digital painting at top schools in the field, eventually serving as Senior Art Director at FZD School of Design for the past 14 years. Prior to this, Kingston worked extensively in Japan as a Game Artist at SEGA Co. and Koei Tecmo. Upon returning to Singapore, he was appointed as Art Lead at several local game companies to set up next-gen 3D pipelines.
Kingston believes in the importance of learning art fundamentals and design problem-solving, especially in our world of ever-changing technology. His broad industry expertise combined with a persistent curiosity in new technologies and work processes shows his dedication to advancing the next generation of artists and designers.
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