Real Time Production Techniques
30 Hrs (29 Hrs Lecture and 1 Hr Assessment) Start Date: 10-October-2026
Grants Available For SG/PR*
PROGRAMME OVERVIEW
This course equips learners with foundational and practical skills to support real-time animation and performance workflows in virtual production environments.
Learners will explore how real-time engines are used to integrate motion capture data, coordinate character animation playback, and manage performance within cinematic scenes across film, broadcast, and interactive media.
Learners will gain experience operating animation tools, adjusting motion data, and configuring character rigs for real-time playback.
They will develop skills in managing animation assets, coordinating timing across performance scenes, and supporting motion-related tasks throughout the production pipeline.
Designed for learners entering or transitioning into real-time production, the course equips them with the core competencies to contribute effectively to animation-focused virtual production pipelines. Individuals from media, technical, and creative backgrounds-such as junior animators, motion editors, and production assistants-will benefit from this industry-relevant training.
DURATION: 30 Hrs (29 Hrs Lecture and 1 Hr Assessment)
SCHEDULE: 5 Saturdays, 9:00 AM – 4:00 PM (6 training hours/day including lunch)
GRANTS AVAILABLE: SSG Grant 50% / 70%, SkillsFuture Credit, PSEA & NTUC UTAP accepted
MODE OF DELIVERY: In-person practical workshops + Virtual Production Lab simulations
MODE OF ASSESSMENT: Project
COURSE CODE: TGS-2026062468
COURSE START DATE: 10-October-2026
SOFTWARE TAUGHT: Unreal Engine 5.x
HARDWARE REQUIREMENTS: Windows/Mac Laptop no older than 2022
AWARD: A Certificate of Completion will only be issued upon successful completion of the assessment. No participation or attendance certificate will be issued if the student does not complete the assessment.
ENTRY REQUIREMENTS: Applicants must be 18 years or older, with preferably prior experience in media, 3D, design, or broadcast. Candidates should be proficient in spoken and written English, comfortable working with digital systems in high-pressure environments, and submit a portfolio and resume. A WPLN Level 6 or above is required.
What You Will Learn
- Describe how animation and motion capture workflows function within virtual production
- Operate animation tools to preview, refine, and sync motion in real time
- Import and manage character animation and mocap assets in a real-time engine
- Work with team members to coordinate performance-based scenes for production
- Manage animation assets, naming conventions, and real-time take recordings
Learning Outcomes
- Use real-time animation and motion capture tools to create, edit, and manage timelines using appropriate formats and workflows within a real-time engine.
- Prepare, organise, configure, and integrate character rigs and motion capture data for use within a real-time animation pipeline.
- Assemble and synchronise motion assets to create short real-time animated sequences.
GALLERY
Fees
SkillsFuture Singapore (SFEC page)
Business Grants Portal (BGP)
FAQs
Who is this course suitable for?
This course is ideal for aspiring animators, game developers, technical artists, virtual production professionals, media practitioners, and career switchers who want to learn real-time animation and motion capture workflows using Unreal Engine. No prior experience in Unreal Engine or virtual production is required.
Do I need prior experience in Unreal Engine or animation?
No. This course is designed for beginners and learners with basic digital media knowledge. You’ll be guided through Unreal Engine step by step, from importing assets to building real-time animation sequences using industry-standard workflows.
Why learn Unreal Engine?
Unreal Engine is one of the world’s leading real-time 3D creation platforms, powering AAA games, blockbuster films, virtual production, architecture visualisation, and immersive experiences.
By learning Unreal Engine at MAGES Institute, you’ll be trained at Singapore’s first private education institution to achieve Unreal Engine Authorised Training Partner and Academic Partner status. Our Silver Authorised Training Partner and Academic Partner and Gold Unreal Engine Authorised Instructors provide hands-on training aligned with Epic Games’ industry standards.
This gives you the opportunity to learn industry-relevant workflows from experienced instructors and build practical skills that are in demand across multiple creative technology industries.
What will I learn in Unreal Engine?
Using Unreal Engine, you will learn how to:
- Import rigged characters
- Integrate motion capture (mocap) animations
- Organise animation assets
- Build cinematic animation sequences
Create real-time scenes using industry-standard production workflows
Is this course practical?
This is a highly hands-on course where you’ll work directly in Unreal Engine through practical exercises and guided projects. You’ll gain real-world experience using tools and workflows commonly found in game development and virtual production studios.
What industries use Unreal Engine?
Unreal Engine is widely used across multiple industries, including:
- Game Development
- Film & Television
- Virtual Production
- Animation
- Broadcast Media
- AR, VR & XR
- Architecture & Visualisation
- Digital Content Creation
Is funding available?
Eligible learners may enjoy:
- SkillsFuture Singapore (SSG) Funding (50% / 70%)
- SkillsFuture Credit
- PSEA
- NTUC UTAP
Our admissions team will be happy to advise you on your funding eligibility for this Unreal Engine course.
What can I do after completing this Unreal Engine course?
After completing this course, you’ll have the practical skills to use Unreal Engine for real-time animation and motion capture workflows. You’ll be able to contribute to projects involving cinematic animation, virtual production, game development, and digital content creation, while building a strong foundation for more advanced Unreal Engine training and industry projects.
Why learn Unreal Engine at MAGES Institute?
MAGES Institute is proud to be Singapore’s first private education institution to become an Unreal Engine Authorised Training Partner and Academic Partner, recognised by Epic Games.
Our institution holds Silver Authorised Training Partner and Academic Partner status, while our trainers are recognised as Gold Unreal Engine Authorised Instructors, ensuring you learn directly from educators who have met Epic Games’ training standards.
This means you’ll be learning Unreal Engine from experienced industry professionals using practical, industry-aligned workflows and best practices adopted across game development, film, animation, and virtual production.
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