Xuanming Zhou
Mentor | Game Designer
Self-styled Game Development 'Swiss Army Knife,' Xuanming has an extensive passion-driven experience across art and programming for games with over 16 years of experience (over 9 years in teaching). He has worked most recently for Paradox Interactive on Stellaris, contributing to the Galactic Paragons expansion for the franchise as a Lead Game Designer. With nearly a decade of teaching experience, Xuanming has led teams of students to bring their game ideas to life.